/* * Copyright (c) 1990, 1991 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* * Keymap implementation. */ #include #include #include #include /*****************************************************************************/ KeyMap::KeyMap () { Init(); } KeyMap::KeyMap (UControl* c) { Init(); _ctrl = c; } KeyMap::KeyMap (KeyMap* k) { Init(); _submap = k; } KeyMap::~KeyMap () { if (_next != nil) { delete _next; } } void KeyMap::Init () { _next = nil; _submap = nil; _ctrl = nil; } void KeyMap::Register (UControl* c) { KeyMap* newMap = new KeyMap(c); newMap->_next = _next; _next = newMap; } void KeyMap::Register (KeyMap* k) { KeyMap* newMap = new KeyMap(k); newMap->_next = _next; _next = newMap; } void KeyMap::Unregister (UControl* c) { KeyMap* cur = this; KeyMap* prev = nil; while (cur != nil) { if (cur->_ctrl == c) { if (prev != nil) { prev->_next = cur->_next; } cur->_next = nil; delete cur; return; } else { prev = cur; cur = cur->_next; } } } void KeyMap::Unregister (KeyMap* k) { KeyMap* cur = this; KeyMap* prev = nil; while (cur != nil) { if (cur->_submap == k) { if (prev != nil) { prev->_next = cur->_next; } cur->_next = nil; delete cur; return; } else { prev = cur; cur = cur->_next; } } } void KeyMap::Execute (const char* keyCode) { if (*keyCode != '\0') { KeyMap* cur = this; while (cur != nil) { KeyMap* testk = cur->_submap; UControl* testc = cur->_ctrl; if (testk != nil) { testk->Execute(keyCode); } else if (testc != nil) { const char* target = testc->GetControlInfo()->GetKeyCode(); if (strcmp(target, keyCode) == 0) { testc->Do(); return; } } cur = cur->_next; } } }