/* * Copyright (c) 1990, 1991 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* * Path implementation. */ #include #include #include /*****************************************************************************/ inline unsigned long Hash (Connector* c) { return ((unsigned long) c) % SLOTS; } inline void* Elem (UList* u) { return (*u)(); } static UList* Copy (UList* ulist) { UList* copy = nil; if (ulist != nil) { copy = new UList; for (UList* u = ulist->First(); u != ulist->End(); u = u->Next()) { copy->Append(new UList(Elem(u))); } } return copy; } /*****************************************************************************/ Path::Path (Path* path) { Memory::zero(_slot, sizeof(void*) * SLOTS); if (path != nil) { for (int i = 0; i < SLOTS; ++i) { _slot[i] = Copy(path->_slot[i]); } } } Path::~Path () { for (int i = 0; i < SLOTS; ++i) { delete _slot[i]; } } void Path::Visit (Connector* c) { int n = Hash(c); if (_slot[n] == nil) { _slot[n] = new UList; } _slot[n]->Append(new UList(c)); } boolean Path::Visited (Connector* c) { int n = Hash(c); UList* slot = _slot[n]; return (slot == nil) ? false : slot->Find(c) != nil; }