/* * Copyright (c) 1990, 1991 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* * Implementation of StateVar base class. */ #include #include #include #include #include #include /*****************************************************************************/ inline StateVarView* view (UList* u) { return (StateVarView*) (*u)(); } StateVar::StateVar () { _views = new UList; _conn = nil; } StateVar::~StateVar () { while (!_views->IsEmpty()) { Detach(view(_views->First())); } delete _views; } void StateVar::Attach (StateVarView* view) { _views->Append(new UList(view)); view->SetSubject(this); } void StateVar::Detach (StateVarView* view) { _views->Delete(view); view->SetSubject(nil); } void StateVar::Notify () { for (UList* v = _views->First(); v != _views->End(); v = v->Next()) { view(v)->Update(); } } StateVar& StateVar::operator = (StateVar&) { return *this; } StateVar* StateVar::Copy () { return nil; } ClassId StateVar::GetClassId () { return STATE_VAR; } ClassId StateVar::GetSubstId (const char*&) { return UNDEFINED_CLASS; } boolean StateVar::IsA (ClassId id) { return STATE_VAR == id; } void StateVar::SetBinding (Connector* conn) { _conn = conn; Notify(); } Connector* StateVar::GetBinding () { return _conn; } void StateVar::Read (istream& in) { _conn = (Connector*) unidraw->GetCatalog()->ReadComponent(in); } void StateVar::Write (ostream& out) { unidraw->GetCatalog()->WriteComponent((Component*) _conn, out); }