/* * Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University * Copyright (c) 1991 Silicon Graphics, Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that (i) the above copyright notices and this permission notice appear in * all copies of the software and related documentation, and (ii) the names of * Stanford and Silicon Graphics may not be used in any advertising or * publicity relating to the software without the specific, prior written * permission of Stanford and Silicon Graphics. * * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. * * IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ /* * A perspective describes what portion of the total view * an interactor shows. */ #ifndef iv2_6_perspective_h #define iv2_6_perspective_h #include #include #include #include class Interactor; class ViewList; //: indicates portion of total view shown (iv-2.6). // A Perspective describes what portion of the total view // an Interactor shows. //

man page class Perspective : public Resource { public: IntCoord x0, y0; /* origin of view */ int width, height; /* total size of view */ IntCoord curx, cury; /* current position */ int curwidth, curheight; /* current size */ int sx, sy, lx, ly; /* small and large scrolling increments */ Perspective(); Perspective(Perspective&); ~Perspective(); void Init(IntCoord ix0, IntCoord iy0, int iwidth, int iheight); void Attach(Interactor*); void Detach(Interactor*); void Update(); boolean operator ==(Perspective&); boolean operator !=(Perspective&); Perspective& operator =(Perspective&); protected: ViewList* views; /* interactors that access the perspective */ }; #include #endif