/* * Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University * Copyright (c) 1991 Silicon Graphics, Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that (i) the above copyright notices and this permission notice appear in * all copies of the software and related documentation, and (ii) the names of * Stanford and Silicon Graphics may not be used in any advertising or * publicity relating to the software without the specific, prior written * permission of Stanford and Silicon Graphics. * * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. * * IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ /* * An input cursor is defined by two 16x16 bitmaps, one that * specifies which pixels are to be drawn and one that specifies * which pixels are in foreground color and which in background color. * If a device does not support a mask the background pixels are not drawn. */ #ifndef iv_cursor_h #define iv_cursor_h #include static const int cursorHeight = 16; static const int cursorWidth = 16; typedef int CursorPattern[cursorHeight]; class Color; class CursorRep; class Bitmap; class Font; class Cursor { public: Cursor( short xoff, short yoff, /* hot spot */ const int* pat, const int* mask, const Color* fg = nil, const Color* bg = nil ); Cursor( const Bitmap* pat, const Bitmap* mask, const Color* fg = nil, const Color* bg = nil ); Cursor( const Font*, int pat, int mask, const Color* fg = nil, const Color* bg = nil ); Cursor(int, const Color* fg = nil, const Color* bg = nil); ~Cursor(); static void init(); CursorRep* rep(); private: CursorRep* rep_; }; inline CursorRep* Cursor::rep() { return rep_; } /* * Predefined cursors. */ extern Cursor* defaultCursor; extern Cursor* arrow; extern Cursor* crosshairs; extern Cursor* ltextCursor; extern Cursor* rtextCursor; extern Cursor* hourglass; extern Cursor* upperleft; extern Cursor* upperright; extern Cursor* lowerleft; extern Cursor* lowerright; extern Cursor* noCursor; #endif