/* sockets.h Copyright (c) 1999 Vectaport Inc. Copyright (c) 1998 Eric F. Kahler Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the below copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the names of the copyright holders not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. The copyright holders make no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include #include #include #include #include #include #ifdef LIBGPLUSPLUS #include #else #include #endif #include #include #include // memset() #include // BUFSIZ #include "thrower.h" const int DownLoadAmount = 1024; // Amount per socket read. #if !defined(SOCKLEN_T_DEFINED) || !SOCKLEN_T_DEFINED typedef int socklen_t; #endif // Perhaps.. a value of 0 allows the system to choose a port. const int ListenPort = 20003; // Port for receiving FTP data. class CSocket { protected: // PConnect() and Listen() share the following 4 data members. int Psocket_fd; // socket file descriptor (transport) int Palen; // length of address structure struct sockaddr_in Pclient_addr; // client's address struct sockaddr_in my_addr; // address of this service #ifdef LIBGPLUSPLUS String hostname; #else CopyString hostname; #endif int port; CSocket(String, int); // initializes above "hostname" an "port" members. int AConnect(); // Creates an active socket connection. void PConnect(); // Sets up a passive socket connection. int Listen(); // Blocks until incoming connection is made. int ReadWrite(fstream&, String, char*); // Socket reading and file writing. // Closes a socket connection, given a file descriptor. void Shutdown(int); };