// // util.h // // Various utility functions // // Copyright (C) 1999.11.21 // #ifndef _UTIL_H_ #define _UTIL_H_ #include "point3d.h" #include "vector3d.h" #include "hf.h" /** * General utilites functiosn which didn't belong anywhere else */ namespace util { // Calculate the surface normal at each point3d void get_normal(int size, const point3d* p3d, vector3d* v3d); }; #endif // _UTIL_H_