lib_LTLIBRARIES = libgltext.la include_HEADERS = \ gltext.h libgltext_la_SOURCES = \ gltext.cpp \ AbstractRenderer.cpp \ AbstractRenderer.h \ BitmapRenderer.cpp \ BitmapRenderer.h \ FTFont.cpp \ FTFont.h \ FTGlyph.cpp \ FTGlyph.h \ GLGlyph.h \ GLPixelGlyph.cpp \ GLPixelGlyph.h \ GLTextureGlyph.cpp \ GLTextureGlyph.h \ GlyphCache.h \ OpenGL.h \ PixmapRenderer.cpp \ PixmapRenderer.h \ TextureRenderer.cpp \ TextureRenderer.h libgltext_la_LDFLAGS = \ -release $(VERSION) ligltext_la_CFLAGS = \ -Wall -Wno-non-virtual-dtor