/* -*- Mode: C++; tab-width: 3; indent-tabs-mode: nil c-basic-offset: 3 -*- */ // vim:cindent:ts=3:sw=3:et:tw=80:sta: /*************************************************************** gltext-cpr beg * * GLText - OpenGL TrueType Font Renderer * GLText is (C) Copyright 2002 by Ben Scott * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * * ----------------------------------------------------------------- * File: $RCSfile: TextureRenderer.cpp,v $ * Date modified: $Date: 2003/03/15 06:19:00 $ * Version: $Revision: 1.5 $ * ----------------------------------------------------------------- * ************************************************************ gltext-cpr-end */ #include "TextureRenderer.h" #include "GLTextureGlyph.h" #include #include namespace gltext { TextureRenderer* TextureRenderer::create(Font* font, bool mipmap) { return new TextureRenderer(font, mipmap); } TextureRenderer::TextureRenderer(Font* font, bool mipmap) : AbstractRenderer(font) , mMipMap(mipmap) { } GLGlyph* TextureRenderer::makeGlyph(Glyph* glyph) { int width = glyph->getWidth(); int height = glyph->getHeight(); int offX = glyph->getXOffset(); int offY = glyph->getYOffset(); u8* data = new u8[width * height]; glyph->render(data); return new GLTextureGlyph(offX, offY + getFont()->getAscent(), width, height, data, mMipMap); } }