#ifndef GLNORMALRENDERERSTATEVARIABLES_H #define GLNORMALRENDERERSTATEVARIABLES_H #include namespace X3DTK { namespace GL { // State variables for the GL::Renderer processor. class NormalRendererStateVariables : public StateVariables { public: NormalRendererStateVariables(); void setNormalLength(float value); float getNormalLength() const {return _normalLength;}; private: float _normalLength; }; } } #endif