/// This file is part of the X3DToolKit library /// Copyright (C) 2002-2004 Yannick Le Goc (legoc@imag.fr) /// http://artis.imag.fr/Members/Yannick.Legoc/X3D/ /// This library is free software; you can redistribute it and/or /// modify it under the terms of the GNU Lesser General Public /// License as published by the Free Software Foundation; either /// version 2.1 of the License, or (at your option) any later version. /// This library is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU /// Lesser General Public License for more details. /// You should have received a copy of the GNU Lesser General Public /// License along with this library; if not, write to the Free Software /// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifndef X3DTK_GL_RENDERERSHAPEVISITOR_H #define X3DTK_GL_RENDERERSHAPEVISITOR_H #include "GL_ShapeVisitor.h" #include "GL_RendererStateVariables.h" namespace X3DTK { namespace GL { class Material; class X3DShapeNode; /*! \brief Class declared in providing a visitor for * the Shape component of the GL::Renderer processor. * * \ingroup GL */ class RendererShapeVisitor : public ShapeVisitor { public: /// Constructor. RendererShapeVisitor(); /// Enters a Material. static void enterMaterial(Material *M); /// Enters an X3DShapeNode. static void enterX3DShapeNode(X3DShapeNode *N); }; } } #endif