TEMPLATE = lib CONFIG *= staticlib TARGET = x3dglcomponentactors HEADERS = \ GL_CoreVisitor.h \ GL_Geometry3DVisitor.h \ GL_GroupingVisitor.h \ GL_RenderingVisitor.h \ GL_ShapeVisitor.h \ GL_TexturingVisitor.h SOURCES = \ GL_CoreVisitor.cpp \ GL_Geometry3DVisitor.cpp \ GL_GroupingVisitor.cpp \ GL_RenderingVisitor.cpp \ GL_ShapeVisitor.cpp \ GL_TexturingVisitor.cpp include(../../X3DToolKit.pri) INCLUDEPATH += ../../../include/X3DTK INCLUDEPATH += ../../../include/X3DTK/private DESTDIR = ../../../lib/static OBJECTS_DIR = ../../../obj