TEMPLATE = lib CONFIG *= staticlib TARGET = x3dmeshnodes VPATH = Core \ HEADERS = \ MESH_MeshData.h \ MESH_Scene.h \ MESH_Switch.h \ MESH_Mesh.h \ MESH_Vertex.h \ MESH_Transform.h \ MESH_X3DGroupingNode.h \ MESH_X3DMeshNode.h \ MESH_Shape.h \ MESH_X3DNode.h \ MESH_X3DVertexNode.h SOURCES = \ MESH_MeshData.cpp \ MESH_Scene.cpp \ MESH_Switch.cpp \ MESH_Transform.cpp \ MESH_X3DGroupingNode.cpp \ MESH_X3DMeshNode.cpp \ MESH_Shape.cpp \ MESH_X3DNode.cpp \ MESH_X3DVertexNode.cpp include(../../X3DToolKit.pri) INCLUDEPATH += ../../../include/X3DTK INCLUDEPATH += ../../../include/X3DTK/private DESTDIR = ../../../lib/static OBJECTS_DIR = ../../../obj