/// This file is part of the X3DToolKit library
/// Copyright (C) 2002-2004 Yannick Le Goc (legoc@imag.fr)
/// http://artis.imag.fr/Members/Yannick.Legoc/X3D/
/// This library is free software; you can redistribute it and/or
/// modify it under the terms of the GNU Lesser General Public
/// License as published by the Free Software Foundation; either
/// version 2.1 of the License, or (at your option) any later version.
/// This library is distributed in the hope that it will be useful,
/// but WITHOUT ANY WARRANTY; without even the implied warranty of
/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
/// Lesser General Public License for more details.
/// You should have received a copy of the GNU Lesser General Public
/// License along with this library; if not, write to the Free Software
/// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef X3DTK_X3DCOMPONENTCREATOR_H
#define X3DTK_X3DCOMPONENTCREATOR_H
#include "X3DComponent.h"
#include "Recorder.h"
namespace X3DTK {
namespace X3D {
/*! \brief Class declared in defining a component creator
* used by the SAX2 loader to find the good creation function.
*
* \ingroup X3DLoader
*/
class X3DComponentCreator : public X3DComponent
{
public:
/// Constructor.
X3DComponentCreator();
/// Destructor.
virtual ~X3DComponentCreator() = 0;
/// Gets the creation of name.
CreationFunction *getCreationFunctionOf(const SFString &name) const;
/// Returns the list of functions
inline CreationDict getCreationDict() const {return _creationDict;};
/// Returns TRUE if the component contains the type name.
bool contains(const SFString &name) const;
protected:
/// Defines a node of type T.
template
void defineNode();
/// Defines a node of type T.
void define(const std::pair &entry);
private:
CreationDict _creationDict;
};
}
}
#include "X3D_X3DComponentCreator.inl"
#endif