/// This file is part of the X3DToolKit library /// Copyright (C) 2002-2004 Yannick Le Goc (legoc@imag.fr) /// http://artis.imag.fr/Members/Yannick.Legoc/X3D/ /// This library is free software; you can redistribute it and/or /// modify it under the terms of the GNU Lesser General Public /// License as published by the Free Software Foundation; either /// version 2.1 of the License, or (at your option) any later version. /// This library is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU /// Lesser General Public License for more details. /// You should have received a copy of the GNU Lesser General Public /// License along with this library; if not, write to the Free Software /// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifndef X3DTK_X3DCOMPONENTCREATOR_H #define X3DTK_X3DCOMPONENTCREATOR_H #include "X3DComponent.h" #include "Recorder.h" namespace X3DTK { namespace X3D { /*! \brief Class declared in defining a component creator * used by the SAX2 loader to find the good creation function. * * \ingroup X3DLoader */ class X3DComponentCreator : public X3DComponent { public: /// Constructor. X3DComponentCreator(); /// Destructor. virtual ~X3DComponentCreator() = 0; /// Gets the creation of name. CreationFunction *getCreationFunctionOf(const SFString &name) const; /// Returns the list of functions inline CreationDict getCreationDict() const {return _creationDict;}; /// Returns TRUE if the component contains the type name. bool contains(const SFString &name) const; protected: /// Defines a node of type T. template void defineNode(); /// Defines a node of type T. void define(const std::pair &entry); private: CreationDict _creationDict; }; } } #include "X3D_X3DComponentCreator.inl" #endif