#include "X3D_LightingCreator.h" #include "X3D_DirectionalLight.h" #include "X3D_PointLight.h" #include "X3D_SpotLight.h" namespace X3DTK { namespace X3D { LightingCreator::LightingCreator() { defineComponentName("Lighting", "X3D"); define(Recorder::getCreationFunction()); define(Recorder::getCreationFunction()); define(Recorder::getCreationFunction()); } LightingCreator::~LightingCreator() { } } }