#include "X3D_TexturingCreator.h" #include "X3D_ImageTexture.h" #include "X3D_TextureCoordinate.h" #include "X3D_TextureTransform.h" namespace X3DTK { namespace X3D { TexturingCreator::TexturingCreator() { defineComponentName("Texturing", "X3D"); define(Recorder::getCreationFunction()); define(Recorder::getCreationFunction()); define(Recorder::getCreationFunction()); } TexturingCreator::~TexturingCreator() { } } }