#include "X3D_X3DBoundedObject.h" namespace X3DTK { namespace X3D { X3DBoundedObject::X3DBoundedObject() : X3DObject(), _bboxCenter(SFVec3f(0.0f, 0.0f, 0.0f)), _bboxSize(SFVec3f(-1.0f, -1.0f, -1.0f)) { } X3DBoundedObject::X3DBoundedObject(const SFVec3f &bboxCenter, const SFVec3f &bboxSize) : X3DObject(), _bboxCenter(bboxCenter), _bboxSize(bboxSize) { } X3DBoundedObject::X3DBoundedObject(const X3DBoundedObject &N) : X3DObject(N), _bboxCenter(N._bboxCenter), _bboxSize(N._bboxSize) { } X3DBoundedObject::~X3DBoundedObject() { } void X3DBoundedObject::setBBoxCenter(const SFVec3f &bboxCenter) { _bboxCenter = bboxCenter; } void X3DBoundedObject::setBBoxSize(const SFVec3f &bboxSize) { _bboxSize = bboxSize; } } }