#include "X3D_PointSet.h" #include "X3D_X3DColorNode.h" #include "X3D_X3DCoordinateNode.h" #include using namespace std; namespace X3DTK { namespace X3D { PointSet::PointSet() : X3DGeometryNode() { define(Recorder::getTypeName("PointSet", "Rendering")); define(Recorder::getSFNode("color", &PointSet::_color)); define(Recorder::getSFNode("coord", &PointSet::_coord)); } PointSet::~PointSet() { removeChildren(); } } }