#include "X3D_ImageTexture.h" namespace X3DTK { namespace X3D { ImageTexture::ImageTexture() : X3DTexture2DNode() { define(Recorder::getTypeName("ImageTexture", "Texturing")); define(Recorder::getAttribute("url", &ImageTexture::_url, MFString())); } ImageTexture::~ImageTexture() { } void ImageTexture::setUrl(const MFString &url) { _url = url; } } }