/// This file is part of the X3DToolKit library /// Copyright (C) 2002-2004 Yannick Le Goc (legoc@imag.fr) /// http://artis.imag.fr/Members/Yannick.Legoc/X3D/ /// This library is free software; you can redistribute it and/or /// modify it under the terms of the GNU Lesser General Public /// License as published by the Free Software Foundation; either /// version 2.1 of the License, or (at your option) any later version. /// This library is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU /// Lesser General Public License for more details. /// You should have received a copy of the GNU Lesser General Public /// License along with this library; if not, write to the Free Software /// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// // Cloner.h // //////////////////////////////////////////////////////////////////////////////// #ifndef CLONER_H #define CLONER_H #include "X3DOnePassProcessor.h" #include "ClonerStateVariables.h" namespace X3DTK { /// Cloner processor. class Cloner : public X3DOnePassProcessor { public: /// Constructor. Cloner(); /// Destructor. virtual ~Cloner(); /// Clones the sub-tree of which N is the root. virtual SFNode clone(SFNode N, bool reset = true) const; /// Initializes the traversal. Use it in case of a call to clone with reset set to false. void init(); /// Finishes the traversal. Use it in case of a call to clone with reset set to false. void finish(); }; } #endif