'\"! eqn | mmdoc '\"macro stdmacro .ds Vn Version 1.2 .ds Dt 6 March 1997 .ds Re Release 1.1.0 .ds Dp Mar 17 18:04 .ds Dm Mar 6 20:0 .ds Xs 34038 9 copyteximage2d.gl .TH GLCOPYTEXIMAGE2D .SH NAME .B "glCopyTexImage2D \- copy pixels into a 2D texture image .SH C SPECIFICATION void \f3glCopyTexImage2D\fP( GLenum \fItarget\fP, .nf .ta \w'\f3void \fPglCopyTexImage2D( 'u GLint \fIlevel\fP, GLenum \fIinternalFormat\fP, GLint \fIx\fP, GLint \fIy\fP, GLsizei \fIwidth\fP, GLsizei \fIheight\fP, GLint \fIborder\fP ) .fi .EQ delim $$ .EN .SH PARAMETERS .TP \w'\fIinternalFormat\fP\ \ 'u \f2target\fP Specifies the target texture. Must be \f3GL_TEXTURE_2D\fP. .TP \f2level\fP Specifies the level-of-detail number. Level 0 is the base image level. Level \f2n\fP is the \f2n\fPth mipmap reduction image. .TP \f2internalFormat\fP Specifies the internal format of the texture. Must be one of the following symbolic constants: \f3GL_ALPHA\fP, \f3GL_ALPHA4\fP, \f3GL_ALPHA8\fP, \f3GL_ALPHA12\fP, \f3GL_ALPHA16\fP, \f3GL_LUMINANCE\fP, \f3GL_LUMINANCE4\fP, \f3GL_LUMINANCE8\fP, \f3GL_LUMINANCE12\fP, \f3GL_LUMINANCE16\fP, \f3GL_LUMINANCE_ALPHA\fP, \f3GL_LUMINANCE4_ALPHA4\fP, \f3GL_LUMINANCE6_ALPHA2\fP, \f3GL_LUMINANCE8_ALPHA8\fP, \f3GL_LUMINANCE12_ALPHA4\fP, \f3GL_LUMINANCE12_ALPHA12\fP, \f3GL_LUMINANCE16_ALPHA16\fP, \f3GL_INTENSITY\fP, \f3GL_INTENSITY4\fP, \f3GL_INTENSITY8\fP, \f3GL_INTENSITY12\fP, \f3GL_INTENSITY16\fP, \f3GL_RGB\fP, \f3GL_R3_G3_B2\fP, \f3GL_RGB4\fP, \f3GL_RGB5\fP, \f3GL_RGB8\fP, \f3GL_RGB10\fP, \f3GL_RGB12\fP, \f3GL_RGB16\fP, \f3GL_RGBA\fP, \f3GL_RGBA2\fP, \f3GL_RGBA4\fP, \f3GL_RGB5_A1\fP, \f3GL_RGBA8\fP, \f3GL_RGB10_A2\fP, \f3GL_RGBA12\fP, or \f3GL_RGBA16\fP. .TP \f2x\fP, \f2y\fP Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. .TP \f2width\fP Specifies the width of the texture image. Must be 0 or $2**n ~+~ 2*$\f2border\fP for some integer $n$. .TP \f2height\fP Specifies the height of the texture image. Must be 0 or $2**m ~+~ 2*$\f2border\fP for some integer $m$. .TP \f2border\fP Specifies the width of the border. Must be either 0 or 1. .SH DESCRIPTION \f3glCopyTexImage2D\fP defines a two-dimensional texture image with pixels from the current \f3GL_READ_BUFFER\fP. .P The screen-aligned pixel rectangle with lower left corner at (\f2x\fP, \f2y\fP) and with a width of \f2width\fP$~+~2~*~$\f2border\fP and a height of \f2height\fP$~+~2~*~$\f2border\fP defines the texture array at the mipmap level specified by \f2level\fP. \f2internalFormat\fP specifies the internal format of the texture array. .P The pixels in the rectangle are processed exactly as if \f3glCopyPixels\fP had been called, but the process stops just before final conversion. At this point all pixel component values are clamped to the range $[0,1]$ and then converted to the texture's internal format for storage in the texel array. .P Pixel ordering is such that lower $x$ and $y$ screen coordinates correspond to lower $s$ and $t$ texture coordinates. .P If any of the pixels within the specified rectangle of the current \f3GL_READ_BUFFER\fP are outside the window associated with the current rendering context, then the values obtained for those pixels are undefined. .P .SH NOTES \f3glCopyTexImage2D\fP is available only if the GL version is 1.1 or greater. .P Texturing has no effect in color index mode. .P 1, 2, 3, and 4 are not accepted values for \f2internalFormat\fP. .P An image with height or width of 0 indicates a NULL texture. .SH ERRORS \f3GL_INVALID_ENUM\fP is generated if \f2target\fP is not \f3GL_TEXTURE_2D\fP. .P \f3GL_INVALID_VALUE\fP is generated if \f2level\fP is less than 0. .P \f3GL_INVALID_VALUE\fP may be generated if \f2level\fP is greater than $log sub 2 max$, where $max$ is the returned value of \f3GL_MAX_TEXTURE_SIZE\fP. .P \f3GL_INVALID_VALUE\fP is generated if \f2width\fP or \f2height\fP is less than 0, greater than $2~+~$\f3GL_MAX_TEXTURE_SIZE\fP, or if \f2width\fP or \f2height\fP cannot be represented as $2**k ~+~ 2~*~$\f2border\fP for some integer $k$. .P \f3GL_INVALID_VALUE\fP is generated if \f2border\fP is not 0 or 1. .P \f3GL_INVALID_VALUE\fP is generated if \f2internalFormat\fP is not one of the allowable values. .P \f3GL_INVALID_OPERATION\fP is generated if \f3glCopyTexImage2D\fP is executed between the execution of \f3glBegin\fP and the corresponding execution of \f3glEnd\fP. .SH ASSOCIATED GETS \f3glGetTexImage\fP .br \f3glIsEnabled\fP with argument \f3GL_TEXTURE_2D\fP .SH SEE ALSO \f3glCopyPixels\fP, \f3glCopyTexImage1D\fP, \f3glCopyTexSubImage1D\fP, \f3glCopyTexSubImage2D\fP, \f3glPixelStore\fP, \f3glPixelTransfer\fP, \f3glTexEnv\fP, \f3glTexGen\fP, \f3glTexImage1D\fP, \f3glTexImage2D\fP, \f3glTexSubImage1D\fP, \f3glTexSubImage2D\fP, .br \f3glTexParameter\fP