////////////////////////////////////////////////////////////////////// // // Pixie // // Copyright © 1999 - 2003, Okan Arikan // // Contact: okan@cs.berkeley.edu // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // /////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////// // // File : opengl.h // Classes : COpenGL // Description : The opengl hider // //////////////////////////////////////////////////////////////////////// #ifndef OPENGL_H #define OPENGL_H #include "common/global.h" #include "common/os.h" typedef void (*openglInitFun)(void *); typedef void (*openglTiniFun)(); typedef void (*openglDrawGridFun)(int,int,const float *,const float *); /////////////////////////////////////////////////////////////////////// // Class : CGraphics // Description : This class encapsulates graphics hardware operations // Comments : // Date last edited : 10/2/2004; class CGraphics { public: CGraphics(void *); ~CGraphics(); unsigned int shader(void *,char *); // Set a shader void draw(void *,int,int,const float *,const float *); }; #endif