#include "kernel/countable_new.cxx" #include "kernel/transform.cxx" #include "kernel/axisbox.cxx" #include "kernel/globals.cxx" #include "kernel/error.cxx" #include "shapes/cylinder.cxx" #include "shapes/plane.cxx" #include "shapes/quadric.cxx" #include "shapes/tube.cxx" #include "shapes/cone.cxx" #include "shapes/triangle.cxx" #include "shapes/sphere.cxx" #include "shapes/parametric.cxx" #include "shapes/implicit.cxx" #include "shapes/csg_shape.cxx" #include "shapes/box.cxx" #include "shapes/clip.cxx" #include "surfaces/lambert.cxx" #include "surfaces/matte.cxx" #include "surfaces/phong.cxx" #include "surfaces/pigments/solid_pigment.cxx" #include "surfaces/pigments/generic_pigment.cxx" #include "surfaces/pigments/std_pigments.cxx" #include "lights/projector.cxx" #include "lights/fuzprojector.cxx" #include "lights/pointlight.cxx" #include "lights/spotlight.cxx" #include "objects/simple_object.cxx" #include "objects/bounding_slab.cxx" #include "utils/rng.cxx" //#include "utils/rpn_fexpr.cxx" #include "utils/colourmap.cxx" #include "utils/noise.cxx" #include "worlds/scene.cxx" #include "worlds/hmakers/pov_hmaker.cxx" #include "volumes/gas.cxx" #include "volumes/gas2.cxx" #include "volumes/fog.cxx" #include "renderers/raytracer.cxx" #include "cameras/std_camera.cxx" #include "cameras/stereo_camera.cxx" #include "outputs/bmp_output.cxx" #include "outputs/ppm_output.cxx" #include "outputs/mem_output.cxx" #include "outputs/tga_output.cxx"