/* * Ray++ - Object-oriented ray tracing library * Copyright (C) 1998-2001 Martin Reinecke and others. * See the AUTHORS file for more information. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * See the README file for more information. */ #ifndef RAYPP_GAS2_H #define RAYPP_GAS2_H #include "kernel/kernel.h" namespace RAYPP { class GAS2: public VOLUME { public: enum phase_func {LAMBERT,ANISOTROPIC,RAYLEIGH}; class OPACITY_FUNCTOR { public: virtual ~OPACITY_FUNCTOR () {} virtual COLOUR Get_Opacity (const VECTOR &Loc) const = 0; }; private: STRANSFORM Trans; phase_func phase; HANDLE Opacfunc; float4 min_step, max_step; float4 abs_tol, rel_tol; COLOUR Get_Contrib (const COLOUR &ActInt, const VECTOR &Interest, const VECTOR &dir) const; COLOUR Integrate_Opacity_Function(const VECTOR &Lower, const VECTOR &Higher, const COLOUR &Ingoing) const; COLOUR Phase_Function(const float4 cosangle) const; public: GAS2 (); GAS2 (phase_func ph, const HANDLE &Opac); virtual void Init (); virtual void Transform (const TRANSFORM &trans); virtual float8 Refractive_Index (const SHADING_INFO &) const { return float8(1.0); } virtual COLOUR Calc_new_Importance (const RAY &Ray) const; virtual COLOUR Calc_Modified_Colour (const RAY &Ray, const COLOUR &Ingoing) const; virtual COLOUR Get_Attenuated_Light (const RAY &Ray, const COLOUR &Ingoing) const; void Set_Phase (phase_func pf); void Set_Opacity (const HANDLE &Opac); /*! Set the accuracy parameters for the integrations.
\a min_st, \a max_st: minimum and maximum step width during integration
\a abstol, \a reltol: the guessed error must be smaller than max (abstol, value*reltol) */ void Set_Constants (float4 min_st, float4 max_st, float4 abstol, float4 reltol); }; } // namespace RAYPP #endif