/* Copyright 2004, 2005 Nicholas Bishop * * This file is part of SharpConstruct. * * SharpConstruct is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * SharpConstruct is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with SharpConstruct; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef POLYGON3D_H #define POLYGON3D_H #include namespace SharpConstruct { class Triangle { public: Triangle() {} Triangle( unsigned i1, unsigned i2, unsigned i3 ); void ReverseVertices(); unsigned V[ 3 ]; }; class Quad { public: Quad() {} Quad( unsigned i1, unsigned i2, unsigned i3, unsigned i4 ); void ReverseVertices(); unsigned V[ 4 ]; }; class PolygonUsers { public: std::vector< unsigned > Triangles; std::vector< unsigned > Quads; }; // Mostly a temp structure class Polygon3D { public: Polygon3D(); ~Polygon3D(); std::vector< unsigned > VertexIndices; std::vector< unsigned > UVIndices; }; } #endif // POLYGON3D_H