/* Copyright 2005 Nicholas Bishop * * This file is part of SharpConstruct. * * SharpConstruct is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * SharpConstruct is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with SharpConstruct; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "Create.hh" #include "MeshHistory.h" using SharpConstruct::Create::Sphere; Sphere::Sphere( unsigned div ) : divisions_( div ) {} bool Sphere::operator()() const { Mesh& mesh( MeshHistory::Instance().GetCurrentMesh() ); mesh.Create( Cube( divisions_, divisions_, divisions_ ) ); mesh.Spherize( 1 ); return true; }