/* === S Y N F I G ========================================================= */ /*! \file workarea.cpp ** \brief Template Header ** ** $Id: workarea.cpp 336 2007-03-16 00:39:42Z dooglus $ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** Copyright 2006 Yue Shi Lai ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === H E A D E R S ======================================================= */ #ifdef USING_PCH # include "pch.h" #else #ifdef HAVE_CONFIG_H # include #endif #include #include "workarea.h" #include "canvasview.h" #include "app.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "event_mouse.h" #include "event_layerclick.h" #include "widget_color.h" #include #include "workarearenderer.h" #include "renderer_canvas.h" #include "renderer_grid.h" #include "renderer_guides.h" #include "renderer_timecode.h" #include "renderer_ducks.h" #include "renderer_dragbox.h" #include "renderer_bbox.h" #include "asyncrenderer.h" #include #include #endif /* === U S I N G =========================================================== */ using namespace std; using namespace etl; using namespace synfig; using namespace studio; /* === M A C R O S ========================================================= */ #define RULER_FIX 15 #ifndef stratof #define stratof(X) (atof((X).c_str())) #define stratoi(X) (atoi((X).c_str())) #endif /* === G L O B A L S ======================================================= */ /* === C L A S S E S ======================================================= */ class studio::WorkAreaTarget : public synfig::Target_Tile { public: WorkArea *workarea; bool low_res; int w,h; int real_tile_w,real_tile_h; //std::vector >::iterator tile_iter; int twindow_start, twindow_width, twindow_height, twindow_pad; int refresh_id; bool onionskin; bool onion_first_tile; int onion_layers; std::list onion_skin_queue; synfig::Mutex mutex; void set_onion_skin(bool x) { onionskin=x; Time time(rend_desc().get_time_start()); onion_skin_queue.push_back(time); //onion_skin_queue.push_back(time-1); //onion_skin_queue.push_back(time+1); try { onion_skin_queue.push_back( get_canvas()->keyframe_list().find_prev( time )->get_time() ); } catch(...) { } try { onion_skin_queue.push_back( get_canvas()->keyframe_list().find_next( time )->get_time() ); } catch(...) { } onion_layers=onion_skin_queue.size(); onion_first_tile=false; } public: WorkAreaTarget(WorkArea *workarea,int w, int h): workarea(workarea), low_res(workarea->get_low_resolution_flag()), w(w), h(h), real_tile_w(workarea->tile_w), real_tile_h(workarea->tile_h), refresh_id(workarea->refreshes), onionskin(false), onion_layers(0) { //set_remove_alpha(); //set_avoid_time_sync(); set_clipping(true); if(low_res) { set_tile_w(workarea->tile_w/2); set_tile_h(workarea->tile_h/2); } else { set_tile_w(workarea->tile_w); set_tile_h(workarea->tile_h); } set_canvas(workarea->get_canvas()); set_quality(workarea->get_quality()); } ~WorkAreaTarget() { workarea->queue_draw(); } virtual bool set_rend_desc(synfig::RendDesc *newdesc) { assert(workarea); newdesc->set_flags(RendDesc::PX_ASPECT|RendDesc::IM_SPAN); if(low_res) newdesc->set_wh(w/2,h/2); else newdesc->set_wh(w,h); if( workarea->get_w()!=w || workarea->get_h()!=h ) workarea->set_wh(w,h,4); workarea->full_frame=false; desc=*newdesc; return true; } virtual int total_tiles()const { int tw(rend_desc().get_w()/get_tile_w()); int th(rend_desc().get_h()/get_tile_h()); if(rend_desc().get_w()%get_tile_w()!=0)tw++; if(rend_desc().get_h()%get_tile_h()!=0)th++; return tw*th; } virtual int next_frame(Time& time) { synfig::Mutex::Lock lock(mutex); if(!onionskin) return synfig::Target_Tile::next_frame(time); onion_first_tile=(onion_layers==(signed)onion_skin_queue.size()); if(!onion_skin_queue.empty()) { time=onion_skin_queue.front(); onion_skin_queue.pop_front(); } else return 0; return onion_skin_queue.size()+1; } virtual int next_tile(int& x, int& y) { synfig::Mutex::Lock lock(mutex); //if(workarea->tile_queue.empty()) return 0; //int curr_tile(workarea->tile_queue.front()); //workarea->tile_queue.pop_front(); int curr_tile(workarea->next_unrendered_tile(refresh_id-onion_skin_queue.size())); if(curr_tile<0) return 0; // Width of the image(in tiles) int tw(rend_desc().get_w()/get_tile_w()); if(rend_desc().get_w()%get_tile_w()!=0)tw++; y=(curr_tile/tw)*get_tile_w(); x=(curr_tile%tw)*get_tile_h(); // Mark this tile as "up-to-date" if(onionskin) workarea->tile_book[curr_tile].second=refresh_id-onion_skin_queue.size(); else workarea->tile_book[curr_tile].second=refresh_id; return total_tiles()-curr_tile+1; } virtual bool start_frame(synfig::ProgressCallback *cb) { synfig::Mutex::Lock lock(mutex); int tw(rend_desc().get_w()/get_tile_w()); if(rend_desc().get_w()%get_tile_w()!=0)tw++; int th(rend_desc().get_h()/get_tile_h()); if(rend_desc().get_h()%get_tile_h()!=0)th++; twindow_start=0; twindow_width=tw; twindow_height=th; twindow_pad=0; workarea->tile_book.resize(total_tiles()); //tile_iter=workarea->tile_book.begin()+twindow_start; return true; } static void free_buff(const guint8 *x) { free(const_cast(x)); } virtual bool add_tile(const synfig::Surface &surface, int x, int y) { synfig::Mutex::Lock lock(mutex); assert(surface); PixelFormat pf(PF_RGB); const int total_bytes(get_tile_w()*get_tile_h()*synfig::channels(pf)); unsigned char *buffer((unsigned char*)malloc(total_bytes)); if(!surface || !buffer) return false; { unsigned char *dest(buffer); const Color *src(surface[0]); int w(get_tile_w()); int h(get_tile_h()); int x(surface.get_w()*surface.get_h()); //if(low_res) { w/=2,h/=2; } Color dark(0.6,0.6,0.6); Color lite(0.8,0.8,0.8); for(int i=0;iworkarea->tile_book.size()) return false; Glib::RefPtr pixbuf; pixbuf=Gdk::Pixbuf::create_from_data( buffer, // pointer to the data Gdk::COLORSPACE_RGB, // the colorspace ((pf&PF_A)==PF_A), // has alpha? 8, // bits per sample surface.get_w(), // width surface.get_h(), // height surface.get_w()*synfig::channels(pf), // stride (pitch) sigc::ptr_fun(&WorkAreaTarget::free_buff) ); if(low_res) { // We need to scale up pixbuf=pixbuf->scale_simple( surface.get_w()*2, surface.get_h()*2, Gdk::INTERP_NEAREST ); } if(!onionskin || onion_first_tile || !workarea->tile_book[index].first) { workarea->tile_book[index].first=pixbuf; } else { pixbuf->composite( workarea->tile_book[index].first, // Dest 0,//int dest_x 0,//int dest_y pixbuf->get_width(), // dest width pixbuf->get_height(), // dest_height, 0, // double offset_x 0, // double offset_y 1, // double scale_x 1, // double scale_y Gdk::INTERP_NEAREST, // interp 255/(onion_layers-onion_skin_queue.size()+1) //int overall_alpha ); } //if(index%2) workarea->queue_draw(); assert(workarea->tile_book[index].first); return true; } virtual void end_frame() { //workarea->queue_draw(); } }; class studio::WorkAreaTarget_Full : public synfig::Target_Scanline { public: WorkArea *workarea; bool low_res; int w,h; int real_tile_w,real_tile_h; //std::vector >::iterator tile_iter; int twindow_start, twindow_width, twindow_height, twindow_pad; int refresh_id; bool onionskin; bool onion_first_tile; int onion_layers; Surface surface; std::list onion_skin_queue; void set_onion_skin(bool x) { onionskin=x; Time time(rend_desc().get_time_start()); onion_skin_queue.push_back(time); //onion_skin_queue.push_back(time-1); //onion_skin_queue.push_back(time+1); if(!onionskin) return; try { onion_skin_queue.push_back( get_canvas()->keyframe_list().find_prev( time )->get_time() ); } catch(...) { } try { onion_skin_queue.push_back( get_canvas()->keyframe_list().find_next( time )->get_time() ); } catch(...) { } onion_layers=onion_skin_queue.size(); onion_first_tile=false; } public: WorkAreaTarget_Full(WorkArea *workarea,int w, int h): workarea(workarea), low_res(workarea->get_low_resolution_flag()), w(w), h(h), refresh_id(workarea->refreshes), onionskin(false), onion_layers(0) { set_canvas(workarea->get_canvas()); set_quality(workarea->get_quality()); } ~WorkAreaTarget_Full() { } virtual bool set_rend_desc(synfig::RendDesc *newdesc) { assert(workarea); newdesc->set_flags(RendDesc::PX_ASPECT|RendDesc::IM_SPAN); if(low_res) newdesc->set_wh(w/2,h/2); else newdesc->set_wh(w,h); if( workarea->get_w()!=w || workarea->get_h()!=h ) workarea->set_wh(w,h,4); surface.set_wh(newdesc->get_w(),newdesc->get_h()); desc=*newdesc; workarea->full_frame=true; workarea->tile_book.resize(1); return true; } virtual int next_frame(Time& time) { // Mark this tile as "up-to-date" if(onionskin) workarea->tile_book[0].second=refresh_id-onion_skin_queue.size(); else workarea->tile_book[0].second=refresh_id; if(!onionskin) return synfig::Target_Scanline::next_frame(time); onion_first_tile=(onion_layers==(signed)onion_skin_queue.size()); if(!onion_skin_queue.empty()) { time=onion_skin_queue.front(); onion_skin_queue.pop_front(); } else return 0; return onion_skin_queue.size()+1; } virtual bool start_frame(synfig::ProgressCallback *cb) { return true; } virtual Color * start_scanline(int scanline) { return surface[scanline]; } virtual bool end_scanline() { return true; } static void free_buff(const guint8 *x) { free(const_cast(x)); } virtual void end_frame() { assert(surface); PixelFormat pf(PF_RGB); const int total_bytes(surface.get_w()*surface.get_h()*synfig::channels(pf)); unsigned char *buffer((unsigned char*)malloc(total_bytes)); if(!surface || !buffer) return; { unsigned char *dest(buffer); const Color *src(surface[0]); int w(surface.get_w()); //int h(surface.get_h()); int x(surface.get_w()*surface.get_h()); //if(low_res) { w/=2,h/=2; } Color dark(0.6,0.6,0.6); Color lite(0.8,0.8,0.8); int tw=workarea->tile_w; int th=workarea->tile_h; if(low_res) { tw/=2; th/=2; } for(int i=0;i pixbuf; pixbuf=Gdk::Pixbuf::create_from_data( buffer, // pointer to the data Gdk::COLORSPACE_RGB, // the colorspace ((pf&PF_A)==PF_A), // has alpha? 8, // bits per sample surface.get_w(), // width surface.get_h(), // height surface.get_w()*synfig::channels(pf), // stride (pitch) sigc::ptr_fun(&WorkAreaTarget::free_buff) ); if(low_res) { // We need to scale up pixbuf=pixbuf->scale_simple( surface.get_w()*2, surface.get_h()*2, Gdk::INTERP_NEAREST ); } int index=0; if(!onionskin || onion_first_tile || !workarea->tile_book[index].first) { workarea->tile_book[index].first=pixbuf; } else { pixbuf->composite( workarea->tile_book[index].first, // Dest 0,//int dest_x 0,//int dest_y pixbuf->get_width(), // dest width pixbuf->get_height(), // dest_height, 0, // double offset_x 0, // double offset_y 1, // double scale_x 1, // double scale_y Gdk::INTERP_NEAREST, // interp 255/(onion_layers-onion_skin_queue.size()+1) //int overall_alpha ); } workarea->queue_draw(); assert(workarea->tile_book[index].first); } }; /* === M E T H O D S ======================================================= */ WorkArea::WorkArea(etl::loose_handle canvas_interface): Gtk::Table(4+RULER_FIX, 3, false), canvas_interface(canvas_interface), canvas(canvas_interface->get_canvas()), scrollx_adjustment(0,-4,4,0.01,0.1), scrolly_adjustment(0,-4,4,0.01,0.1), w(128), h(128), last_event_time(0), progresscallback(0), dragging(DRAG_NONE), show_grid(false), tile_w(128), tile_h(128) { show_guides=true; curr_input_device=0; full_frame=false; allow_duck_clicks=true; allow_layer_clicks=true; render_idle_func_id=0; zoom=prev_zoom=1.0; quality=10; rendering=false; canceled_=false; low_resolution=true; pw=0.001; ph=0.001; last_focus_point=Point(0,0); onion_skin=false; queued=false; dirty_trap_enabled=false; solid_lines=true; dirty_trap_queued=0; meta_data_lock=false; insert_renderer(new Renderer_Canvas, 000); insert_renderer(new Renderer_Grid, 100); insert_renderer(new Renderer_Guides, 200); insert_renderer(new Renderer_Ducks, 300); insert_renderer(new Renderer_BBox, 399); insert_renderer(new Renderer_Dragbox, 400); insert_renderer(new Renderer_Timecode, 500); signal_duck_selection_changed().connect(sigc::mem_fun(*this,&studio::WorkArea::queue_draw)); signal_strokes_changed().connect(sigc::mem_fun(*this,&studio::WorkArea::queue_draw)); signal_grid_changed().connect(sigc::mem_fun(*this,&studio::WorkArea::queue_draw)); signal_grid_changed().connect(sigc::mem_fun(*this,&studio::WorkArea::save_meta_data)); signal_sketch_saved().connect(sigc::mem_fun(*this,&studio::WorkArea::save_meta_data)); // Not that it really makes a difference... (setting this to zero, that is) refreshes=0; drawing_area=manage(new class Gtk::DrawingArea()); drawing_area->show(); drawing_area->set_extension_events(Gdk::EXTENSION_EVENTS_ALL); drawing_frame=manage(new Gtk::Frame); drawing_frame->add(*drawing_area); //drawing_frame->set_shadow_type(Gtk::SHADOW_NONE); //drawing_frame->property_border_width()=5; //drawing_frame->modify_fg(Gtk::STATE_NORMAL,Gdk::Color("#00ffff")); //drawing_frame->modify_base(Gtk::STATE_NORMAL,Gdk::Color("#ff00ff")); /*drawing_frame->modify_fg(Gtk::STATE_ACTIVE,Gdk::Color("#00ffff")); drawing_frame->modify_base(Gtk::STATE_ACTIVE,Gdk::Color("#ff00ff")); drawing_frame->modify_bg(Gtk::STATE_ACTIVE,Gdk::Color("#00ff00")); drawing_frame->modify_fg(Gtk::STATE_INSENSITIVE,Gdk::Color("#00ffff")); drawing_frame->modify_base(Gtk::STATE_INSENSITIVE,Gdk::Color("#ff00ff")); drawing_frame->modify_bg(Gtk::STATE_INSENSITIVE,Gdk::Color("#00ff00")); drawing_frame->modify_fg(Gtk::STATE_SELECTED,Gdk::Color("#00ffff")); drawing_frame->modify_base(Gtk::STATE_SELECTED,Gdk::Color("#ff00ff")); drawing_frame->modify_bg(Gtk::STATE_SELECTED,Gdk::Color("#00ff00")); */ //drawing_frame->set_state(Gtk::STATE_NORMAL); drawing_frame->show(); attach(*drawing_frame, 1, 3+RULER_FIX, 1, 2, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0); Gtk::IconSize iconsize=Gtk::IconSize::from_name("synfig-small_icon"); // Create the vertical and horizontal rulers vruler = manage(new class Gtk::VRuler()); hruler = manage(new class Gtk::HRuler()); vruler->set_metric(Gtk::PIXELS); hruler->set_metric(Gtk::PIXELS); vruler->show(); hruler->show(); attach(*vruler, 0, 1, 1, 2, Gtk::SHRINK|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0); attach(*hruler, 1, 3+RULER_FIX, 0, 1, Gtk::EXPAND|Gtk::FILL, Gtk::SHRINK|Gtk::FILL, 0, 0); hruler->signal_event().connect(sigc::mem_fun(*this, &WorkArea::on_hruler_event)); vruler->signal_event().connect(sigc::mem_fun(*this, &WorkArea::on_vruler_event)); hruler->add_events(Gdk::BUTTON1_MOTION_MASK | Gdk::BUTTON2_MOTION_MASK |Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK|Gdk::POINTER_MOTION_MASK); vruler->add_events(Gdk::BUTTON1_MOTION_MASK | Gdk::BUTTON2_MOTION_MASK |Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK|Gdk::POINTER_MOTION_MASK); // Create the menu button menubutton=manage(new class Gtk::Button()); Gtk::Arrow *arrow1 = manage(new class Gtk::Arrow(Gtk::ARROW_RIGHT, Gtk::SHADOW_OUT)); menubutton->add(*arrow1); menubutton->show_all(); menubutton->signal_pressed().connect(sigc::mem_fun(*this, &WorkArea::popup_menu)); attach(*menubutton, 0, 1, 0, 1, Gtk::SHRINK, Gtk::SHRINK, 0, 0); Gtk::VScrollbar *vscrollbar1 = manage(new class Gtk::VScrollbar(*get_scrolly_adjustment())); Gtk::HScrollbar *hscrollbar1 = manage(new class Gtk::HScrollbar(*get_scrollx_adjustment())); vscrollbar1->show(); hscrollbar1->show(); attach(*vscrollbar1, 3+RULER_FIX, 4+RULER_FIX, 1, 2, Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0); attach(*hscrollbar1, 2+RULER_FIX, 3+RULER_FIX, 2, 3, Gtk::EXPAND|Gtk::FILL, Gtk::FILL, 0, 0); ZoomDial *zoomdial=manage(new class ZoomDial(iconsize)); zoomdial->signal_zoom_in().connect(sigc::mem_fun(*this, &studio::WorkArea::zoom_in)); zoomdial->signal_zoom_out().connect(sigc::mem_fun(*this, &studio::WorkArea::zoom_out)); zoomdial->signal_zoom_fit().connect(sigc::mem_fun(*this, &studio::WorkArea::zoom_fit)); zoomdial->signal_zoom_norm().connect(sigc::mem_fun(*this, &studio::WorkArea::zoom_norm)); zoomdial->show(); attach(*zoomdial, 0, 2+RULER_FIX, 2, 3, Gtk::SHRINK, Gtk::SHRINK, 0, 0); drawing_area->add_events(Gdk::KEY_PRESS_MASK | Gdk::KEY_RELEASE_MASK); add_events(Gdk::KEY_PRESS_MASK); drawing_area->add_events(Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK); drawing_area->add_events(Gdk::BUTTON1_MOTION_MASK | Gdk::BUTTON2_MOTION_MASK |Gdk::POINTER_MOTION_MASK); // ----------------- Attach signals drawing_area->signal_expose_event().connect(sigc::mem_fun(*this, &WorkArea::refresh)); drawing_area->signal_event().connect(sigc::mem_fun(*this, &WorkArea::on_drawing_area_event)); drawing_area->signal_size_allocate().connect(sigc::hide(sigc::mem_fun(*this, &WorkArea::refresh_dimension_info))); canvas_interface->signal_rend_desc_changed().connect(sigc::mem_fun(*this, &WorkArea::refresh_dimension_info)); // When either of the scrolling adjustments change, then redraw. get_scrollx_adjustment()->signal_value_changed().connect(sigc::mem_fun(*this, &WorkArea::queue_scroll)); get_scrolly_adjustment()->signal_value_changed().connect(sigc::mem_fun(*this, &WorkArea::queue_scroll)); get_scrollx_adjustment()->signal_value_changed().connect(sigc::mem_fun(*this, &WorkArea::refresh_dimension_info)); get_scrolly_adjustment()->signal_value_changed().connect(sigc::mem_fun(*this, &WorkArea::refresh_dimension_info)); get_canvas()->signal_meta_data_changed("grid_size").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("grid_snap").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("grid_show").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("guide_show").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("guide_x").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("guide_y").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("onion_skin").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("guide_snap").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("sketch").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("solid_lines").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); queued=false; meta_data_lock=false; set_focus_point(Point(0,0)); load_meta_data(); // Load sketch { String data(canvas->get_meta_data("sketch")); if(!data.empty()) { if(!load_sketch(data)) load_sketch(dirname(canvas->get_file_name())+ETL_DIRECTORY_SEPERATOR+basename(data)); } } hruler->property_max_size()=double(10.0); vruler->property_max_size()=double(10.0); drawing_area->set_flags(drawing_area->get_flags()|Gtk::CAN_FOCUS); } WorkArea::~WorkArea() { // delete [] buffer; } void WorkArea::save_meta_data() { if(meta_data_lock) return; meta_data_lock=true; Vector s(get_grid_size()); canvas_interface->set_meta_data("grid_size",strprintf("%f %f",s[0],s[1])); canvas_interface->set_meta_data("grid_snap",get_grid_snap()?"1":"0"); canvas_interface->set_meta_data("guide_snap",get_guide_snap()?"1":"0"); canvas_interface->set_meta_data("guide_show",get_show_guides()?"1":"0"); canvas_interface->set_meta_data("grid_show",show_grid?"1":"0"); canvas_interface->set_meta_data("onion_skin",onion_skin?"1":"0"); { String data; GuideList::const_iterator iter; for(iter=get_guide_list_x().begin();iter!=get_guide_list_x().end();++iter) { if(!data.empty()) data+=' '; data+=strprintf("%f",*iter); } if(!data.empty()) canvas_interface->set_meta_data("guide_x",data); data.clear(); for(iter=get_guide_list_y().begin();iter!=get_guide_list_y().end();++iter) { if(!data.empty()) data+=' '; data+=strprintf("%f",*iter); } if(!data.empty()) canvas_interface->set_meta_data("guide_y",data); } if(get_sketch_filename().size()) { if(dirname(canvas->get_file_name())==dirname(get_sketch_filename())) canvas_interface->set_meta_data("sketch",basename(get_sketch_filename())); else canvas_interface->set_meta_data("sketch",get_sketch_filename()); } meta_data_lock=false; } void WorkArea::load_meta_data() { if(meta_data_lock) return; meta_data_lock=true; String data; data=canvas->get_meta_data("grid_size"); if(!data.empty()) { float gx(get_grid_size()[0]),gy(get_grid_size()[1]); String::iterator iter(find(data.begin(),data.end(),' ')); String tmp(data.begin(),iter); if(!tmp.empty()) gx=stratof(tmp); if(iter==data.end()) tmp.clear(); else tmp=String(iter+1,data.end()); if(!tmp.empty()) gy=stratof(tmp); set_grid_size(Vector(gx,gy)); } else synfig::error("WorkArea::load_meta_data(): Unable to parse data for \"grid_size\", which was \"%s\"",data.c_str()); data=canvas->get_meta_data("grid_show"); if(data.size() && (data=="1" || data[0]=='t' || data[0]=='T')) show_grid=true; if(data.size() && (data=="0" || data[0]=='f' || data[0]=='F')) show_grid=false; data=canvas->get_meta_data("solid_lines"); if(data.size() && (data=="1" || data[0]=='t' || data[0]=='T')) solid_lines=true; if(data.size() && (data=="0" || data[0]=='f' || data[0]=='F')) solid_lines=false; data=canvas->get_meta_data("guide_show"); if(data.size() && (data=="1" || data[0]=='t' || data[0]=='T')) show_guides=true; if(data.size() && (data=="0" || data[0]=='f' || data[0]=='F')) show_guides=false; data=canvas->get_meta_data("grid_snap"); if(data.size() && (data=="1" || data[0]=='t' || data[0]=='T')) set_grid_snap(true); if(data.size() && (data=="0" || data[0]=='f' || data[0]=='F')) set_grid_snap(false); data=canvas->get_meta_data("guide_snap"); if(data.size() && (data=="1" || data[0]=='t' || data[0]=='T')) set_guide_snap(true); if(data.size() && (data=="0" || data[0]=='f' || data[0]=='F')) set_guide_snap(false); data=canvas->get_meta_data("onion_skin"); if(data.size() && (data=="1" || data[0]=='t' || data[0]=='T')) set_onion_skin(true); if(data.size() && (data=="0" || data[0]=='f' || data[0]=='F')) set_onion_skin(false); data=canvas->get_meta_data("guide_x"); get_guide_list_x().clear(); while(!data.empty()) { String::iterator iter(find(data.begin(),data.end(),' ')); String guide(data.begin(),iter); if(!guide.empty()) get_guide_list_x().push_back(stratof(guide)); if(iter==data.end()) data.clear(); else data=String(iter+1,data.end()); } //sort(get_guide_list_x()); data=canvas->get_meta_data("guide_y"); get_guide_list_y().clear(); while(!data.empty()) { String::iterator iter(find(data.begin(),data.end(),' ')); String guide(data.begin(),iter); if(!guide.empty()) get_guide_list_y().push_back(stratof(guide)); if(iter==data.end()) data.clear(); else data=String(iter+1,data.end()); } //sort(get_guide_list_y()); meta_data_lock=false; queue_draw(); } void WorkArea::set_onion_skin(bool x) { if(onion_skin==x) return; onion_skin=x; save_meta_data(); queue_render_preview(); signal_onion_skin_changed()(); } bool WorkArea::get_onion_skin()const { return onion_skin; } void WorkArea::enable_grid() { show_grid=true; save_meta_data(); queue_draw(); } void WorkArea::disable_grid() { show_grid=false; save_meta_data(); queue_draw(); } void WorkArea::set_show_guides(bool x) { show_guides=x; save_meta_data(); queue_draw(); } void WorkArea::toggle_grid() { show_grid=!show_grid; save_meta_data(); queue_draw(); } void WorkArea::set_low_resolution_flag(bool x) { if(x!=low_resolution) { low_resolution=x; queue_render_preview(); } } void WorkArea::toggle_low_resolution_flag() { set_low_resolution_flag(!get_low_resolution_flag()); } void WorkArea::popup_menu() { signal_popup_menu()(); } void WorkArea::set_grid_size(const synfig::Vector &s) { Duckmatic::set_grid_size(s); save_meta_data(); queue_draw(); } void WorkArea::set_focus_point(const synfig::Point &point) { // These next three lines try to ensure that we place the // focus on a pixel boundry /*Point adjusted(point[0]/abs(get_pw()),point[1]/abs(get_ph())); adjusted[0]=(abs(adjusted[0]-floor(adjusted[0]))<0.5)?floor(adjusted[0])*abs(get_pw()):ceil(adjusted[0])*abs(get_ph()); adjusted[1]=(abs(adjusted[1]-floor(adjusted[1]))<0.5)?floor(adjusted[1])*abs(get_ph()):ceil(adjusted[1])*abs(get_ph()); */ const synfig::Point& adjusted(point); synfig::RendDesc &rend_desc(get_canvas()->rend_desc()); Real x_factor=(rend_desc.get_br()[0]-rend_desc.get_tl()[0]>0)?-1:1; Real y_factor=(rend_desc.get_br()[1]-rend_desc.get_tl()[1]>0)?-1:1; get_scrollx_adjustment()->set_value(adjusted[0]*x_factor); get_scrolly_adjustment()->set_value(adjusted[1]*y_factor); } synfig::Point WorkArea::get_focus_point()const { synfig::RendDesc &rend_desc(get_canvas()->rend_desc()); Real x_factor=(rend_desc.get_br()[0]-rend_desc.get_tl()[0]>0)?-1:1; Real y_factor=(rend_desc.get_br()[1]-rend_desc.get_tl()[1]>0)?-1:1; return synfig::Point(get_scrollx_adjustment()->get_value()*x_factor, get_scrolly_adjustment()->get_value()*y_factor); } bool WorkArea::set_wh(int W, int H,int CHAN) { // If our size is already set, don't set it again if(W==w && H==h && CHAN==bpp) { return true; } if(W<=0 || H<=0 || CHAN<=0) return false; assert(W>0); assert(H>0); assert(CHAN>0); // Set all of the parameters w=W; h=H; bpp=CHAN; refresh_dimension_info(); tile_book.clear(); return true; } bool WorkArea::on_key_press_event(GdkEventKey* event) { if(get_selected_ducks().empty()) return false; Real multiplier(1.0); if(Gdk::ModifierType(event->state)&GDK_SHIFT_MASK) multiplier=10.0; Vector nudge; switch(event->keyval) { case GDK_Left: nudge=Vector(-pw,0); break; case GDK_Right: nudge=Vector(pw,0); break; case GDK_Up: nudge=Vector(0,-ph); break; case GDK_Down: nudge=Vector(0,ph); break; default: return false; break; } synfigapp::Action::PassiveGrouper grouper(instance.get(),"Nudge"); // Grid snap does not apply to nudging bool grid_snap_holder(get_grid_snap()); bool guide_snap_holder(get_guide_snap()); set_grid_snap(false); try { start_duck_drag(get_selected_duck()->get_trans_point()); translate_selected_ducks(get_selected_duck()->get_trans_point()+nudge*multiplier); end_duck_drag(); } catch(String) { canvas_view->duck_refresh_flag=true; canvas_view->queue_rebuild_ducks(); } set_grid_snap(grid_snap_holder); set_guide_snap(guide_snap_holder); return true; } bool WorkArea::on_drawing_area_event(GdkEvent *event) { synfig::Point mouse_pos; float bezier_click_pos; const float radius((abs(pw)+abs(ph))*4); int button_pressed(0); float pressure(0); bool is_mouse(false); Gdk::ModifierType modifier(Gdk::ModifierType(0)); drawing_area->grab_focus(); // Handle input stuff if( event->any.type==GDK_MOTION_NOTIFY || event->any.type==GDK_BUTTON_PRESS || event->any.type==GDK_2BUTTON_PRESS || event->any.type==GDK_3BUTTON_PRESS || event->any.type==GDK_BUTTON_RELEASE ) { GdkDevice *device; if(event->any.type==GDK_MOTION_NOTIFY) { device=event->motion.device; modifier=Gdk::ModifierType(event->motion.state); } else { device=event->button.device; modifier=Gdk::ModifierType(event->button.state); } // Make sure we recognise the device if(curr_input_device) { if(curr_input_device!=device) { assert(device); curr_input_device=device; signal_input_device_changed()(curr_input_device); } } else if(device) { curr_input_device=device; signal_input_device_changed()(curr_input_device); } assert(curr_input_device); // Calculate the position of the // input device in canvas coordinates // and the buttons if(!event->button.axes) { mouse_pos=synfig::Point(screen_to_comp_coords(synfig::Point(event->button.x,event->button.y))); button_pressed=event->button.button; pressure=1.0f; is_mouse=true; if(isnan(event->button.x) || isnan(event->button.y)) return false; } else { double x(event->button.axes[0]); double y(event->button.axes[1]); if(isnan(x) || isnan(y)) return false; pressure=event->button.axes[2]; //synfig::info("pressure=%f",pressure); pressure-=0.04f; pressure/=1.0f-0.04f; assert(!isnan(pressure)); mouse_pos=synfig::Point(screen_to_comp_coords(synfig::Point(x,y))); button_pressed=event->button.button; if(button_pressed==1 && pressure<0 && (event->any.type!=GDK_BUTTON_RELEASE && event->any.type!=GDK_BUTTON_PRESS)) button_pressed=0; if(pressure<0) pressure=0; //if(event->any.type==GDK_BUTTON_PRESS && button_pressed) // synfig::info("Button pressed on input device = %d",event->button.button); //if(event->button.axes[2]>0.1) // button_pressed=1; //else // button_pressed=0; } } // GDK mouse scrolling events else if(event->any.type==GDK_SCROLL) { // GDK information needed to properly interprete mouse // scrolling events are: scroll.state, scroll.x/scroll.y, and // scroll.direction. The value of scroll.direction will be // obtained later. modifier=Gdk::ModifierType(event->scroll.state); mouse_pos=synfig::Point(screen_to_comp_coords(synfig::Point(event->scroll.x,event->scroll.y))); } // Handle the renderables { std::set >::iterator iter; for(iter=renderer_set_.begin();iter!=renderer_set_.end();++iter) { if((*iter)->get_enabled()) if((*iter)->event_vfunc(event)) { // Event handled. Return true. return true; } } } // Event hasn't been handled, pass it down switch(event->type) { case GDK_BUTTON_PRESS: { switch(button_pressed) { case 1: // Attempt to click on a duck { etl::handle duck; dragging=DRAG_NONE; if(allow_duck_clicks) { duck=find_duck(mouse_pos,radius); if(duck) { clicked_duck=0; if(duck_is_selected(duck)) { clicked_duck=duck; } else { if(modifier&GDK_SHIFT_MASK) { select_duck(duck); } else if(modifier&GDK_CONTROL_MASK) { select_duck(duck); } else { clear_selected_ducks(); select_duck(duck); } } } } //else // clear_selected_ducks(); selected_bezier=find_bezier(mouse_pos,radius,&bezier_click_pos); if(duck && duck->get_editable()) { //get_selected_duck()->signal_user_click(0)(); //if(clicked_duck)clicked_duck->signal_user_click(0)(); dragging=DRAG_DUCK; drag_point=mouse_pos; //drawing_area->queue_draw(); start_duck_drag(mouse_pos); get_canvas_view()->reset_cancel_status(); return true; } // I commented out this section because // it was causing issues when rotoscoping. // At the moment, we don't need it, so // this was the easiest way to fix the problem. /* else if(selected_bezier) { selected_duck=0; selected_bezier->signal_user_click(0)(bezier_click_pos); } */ else { //clear_selected_ducks(); selected_bezier=0; if(canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DOWN,BUTTON_LEFT,mouse_pos,pressure,modifier))==Smach::RESULT_OK) { // Check for a guide click GuideList::iterator iter; iter=find_guide_x(mouse_pos,radius); if(iter==get_guide_list_x().end()) { curr_guide_is_x=false; iter=find_guide_y(mouse_pos,radius); } else curr_guide_is_x=true; if(iter!=get_guide_list_x().end() && iter!=get_guide_list_y().end()) { dragging=DRAG_GUIDE; curr_guide=iter; return true; } // All else fails, try making a selection box dragging=DRAG_BOX; curr_point=drag_point=mouse_pos; return true; } } break; } case 2: // Attempt to drag and move the window { etl::handle duck=find_duck(mouse_pos,radius); etl::handle bezier=find_bezier(mouse_pos,radius,&bezier_click_pos); if(duck) duck->signal_user_click(1)(); else if(bezier) bezier->signal_user_click(1)(bezier_click_pos); if(canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DOWN,BUTTON_MIDDLE,mouse_pos,pressure,modifier))==Smach::RESULT_OK) if(is_mouse) { dragging=DRAG_WINDOW; drag_point=mouse_pos; signal_user_click(1)(mouse_pos); } break; } case 3: // Attempt to either get info on a duck, or open the menu { etl::handle duck=find_duck(mouse_pos,radius); etl::handle bezier=find_bezier(mouse_pos,radius,&bezier_click_pos); Layer::Handle layer(get_canvas()->find_layer(mouse_pos)); if(duck) { if(get_selected_ducks().size()<=1) duck->signal_user_click(2)(); else { canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MULTIPLE_DUCKS_CLICKED,BUTTON_RIGHT,mouse_pos,pressure,modifier)); } return true; } else if(bezier) { bezier->signal_user_click(2)(bezier_click_pos); return true; } else if(layer) { if(canvas_view->get_smach().process_event(EventLayerClick(layer,BUTTON_RIGHT,mouse_pos))==Smach::RESULT_OK) return false; return true; } else canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DOWN,BUTTON_RIGHT,mouse_pos,pressure,modifier)); /* if(canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DOWN,BUTTON_RIGHT,mouse_pos,pressure,modifier))==Smach::RESULT_OK) { //popup_menu(); return true; } */ break; } case 4: signal_user_click(3)(mouse_pos); break; case 5: signal_user_click(4)(mouse_pos); break; default: break; } } break; case GDK_MOTION_NOTIFY: curr_point=mouse_pos; if(event->motion.time-last_event_time<25) return true; else last_event_time=event->motion.time; signal_cursor_moved_(); // Guide/Duck hilights on hover if(dragging==DRAG_NONE) { GuideList::iterator iter; iter=find_guide_x(mouse_pos,radius); if(iter==get_guide_list_x().end()) iter=find_guide_y(mouse_pos,radius); if(iter!=curr_guide) { curr_guide=iter; drawing_area->queue_draw(); } etl::handle duck; duck=find_duck(mouse_pos,radius); if(duck!=hover_duck) { hover_duck=duck; drawing_area->queue_draw(); } } if(dragging==DRAG_DUCK) { if(canvas_view->get_cancel_status()) { dragging=DRAG_NONE; canvas_view->queue_rebuild_ducks(); return true; } /* Point point((mouse_pos-selected_duck->get_origin())/selected_duck->get_scalar()); if(get_grid_snap()) { point[0]=floor(point[0]/grid_size[0]+0.5)*grid_size[0]; point[1]=floor(point[1]/grid_size[1]+0.5)*grid_size[1]; } selected_duck->set_point(point); */ //Point p(mouse_pos); set_axis_lock(event->motion.state&GDK_SHIFT_MASK); translate_selected_ducks(mouse_pos); drawing_area->queue_draw(); } if(dragging==DRAG_BOX) { curr_point=mouse_pos; drawing_area->queue_draw(); } if(dragging==DRAG_GUIDE) { if(curr_guide_is_x) *curr_guide=mouse_pos[0]; else *curr_guide=mouse_pos[1]; drawing_area->queue_draw(); } if(dragging!=DRAG_WINDOW) { // Update those triangle things on the rulers const synfig::Point point(mouse_pos); hruler->property_position()=Distance(point[0],Distance::SYSTEM_UNITS).get(App::distance_system,get_canvas()->rend_desc()); vruler->property_position()=Distance(point[1],Distance::SYSTEM_UNITS).get(App::distance_system,get_canvas()->rend_desc()); } if(dragging==DRAG_WINDOW) { set_focus_point(get_focus_point()+mouse_pos-drag_point); } else if(event->motion.state&GDK_BUTTON1_MASK && canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DRAG,BUTTON_LEFT,mouse_pos,pressure,modifier))==Smach::RESULT_ACCEPT) return true; else if(event->motion.state&GDK_BUTTON2_MASK && canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DRAG,BUTTON_MIDDLE,mouse_pos,pressure,modifier))==Smach::RESULT_ACCEPT) return true; else if(event->motion.state&GDK_BUTTON3_MASK && canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DRAG,BUTTON_RIGHT,mouse_pos,pressure,modifier))==Smach::RESULT_ACCEPT) return true; else if(canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_MOTION,BUTTON_NONE,mouse_pos,pressure,modifier))==Smach::RESULT_ACCEPT) return true; break; case GDK_BUTTON_RELEASE: { bool ret(false); if(dragging==DRAG_GUIDE) { dragging=DRAG_NONE; save_meta_data(); return true; } else if(dragging==DRAG_DUCK) { synfigapp::Action::PassiveGrouper grouper(instance.get(),"Move"); dragging=DRAG_NONE; //translate_selected_ducks(mouse_pos); set_axis_lock(false); try{ get_canvas_view()->duck_refresh_flag=false; get_canvas_view()->duck_refresh_needed=false; const bool drag_did_anything(end_duck_drag()); get_canvas_view()->duck_refresh_flag=true; if(!drag_did_anything) { //etl::handle duck=find_duck(mouse_pos,radius); if(modifier&GDK_SHIFT_MASK) { //synfig::info("DUCK_DRAG_RELEASE: SHIFT-MASK ON!"); if(clicked_duck) { //synfig::info("DUCK_DRAG_RELEASE: CLICKED DUCK!"); unselect_duck(clicked_duck); } } else if(modifier&GDK_CONTROL_MASK) { //synfig::info("DUCK_DRAG_RELEASE: CONTROL-MASK ON!"); if(clicked_duck) { //synfig::info("DUCK_DRAG_RELEASE: CLICKED DUCK!"); unselect_duck(clicked_duck); } } else { //synfig::info("DUCK_DRAG_RELEASE: NO MASK!"); if(clicked_duck) { //synfig::info("DUCK_DRAG_RELEASE: CLICKED DUCK!"); clear_selected_ducks(); select_duck(clicked_duck); } } if(clicked_duck)clicked_duck->signal_user_click(0)(); } else { if(canvas_view->duck_refresh_needed) canvas_view->queue_rebuild_ducks(); return true; } }catch(String) { canvas_view->duck_refresh_flag=true; canvas_view->queue_rebuild_ducks(); return true; } //queue_draw(); clicked_duck=0; ret=true; } if(dragging==DRAG_BOX) { dragging=DRAG_NONE; if((drag_point-mouse_pos).mag()>radius/2.0f) { if(canvas_view->get_smach().process_event(EventBox(drag_point,mouse_pos,MouseButton(event->button.button),modifier))==Smach::RESULT_ACCEPT) return true; if(!(modifier&GDK_CONTROL_MASK) && !(modifier&GDK_SHIFT_MASK)) clear_selected_ducks(); select_ducks_in_box(drag_point,mouse_pos); ret=true; } else { if(allow_layer_clicks) { Layer::Handle layer(get_canvas()->find_layer(drag_point)); //if(layer) { if(canvas_view->get_smach().process_event(EventLayerClick(layer,BUTTON_LEFT,mouse_pos,modifier))==Smach::RESULT_OK) signal_layer_selected_(layer); ret=true; } } else { signal_user_click(0)(mouse_pos); } } } dragging=DRAG_NONE; if(canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_UP,MouseButton(event->button.button),mouse_pos,pressure,modifier))==Smach::RESULT_ACCEPT) ret=true; return ret; } break; case GDK_SCROLL: { // Handle a mouse scrolling event like Xara Xtreme and // Inkscape: // Scroll up/down: scroll up/down // Shift + scroll up/down: scroll left/right // Control + scroll up/down: zoom in/out if(modifier&GDK_CONTROL_MASK) { // The zoom is performed while preserving the pointer // position as a fixed point (similarly to Xara Xtreme and // Inkscape). // The strategy used below is to scroll to the updated // position, then zoom. This is easy to implement within // the present architecture, but has the disadvantage of // triggering multiple visible refreshes. Note: 1.25 is // the hard wired ratio in zoom_in()/zoom_out(). The // variable "drift" compensates additional inaccuracies in // the zoom. There is also an additional minus sign for // the inverted y coordinates. // FIXME: One might want to figure out where in the code // this empirical drift is been introduced. const synfig::Point scroll_point(get_scrollx_adjustment()->get_value(),get_scrolly_adjustment()->get_value()); const double drift = 0.052; switch(event->scroll.direction) { case GDK_SCROLL_UP: get_scrollx_adjustment()->set_value(scroll_point[0]+(mouse_pos[0]-scroll_point[0])*(1.25-(1+drift))); get_scrolly_adjustment()->set_value(scroll_point[1]-(mouse_pos[1]+scroll_point[1])*(1.25-(1+drift))); zoom_in(); break; case GDK_SCROLL_DOWN: get_scrollx_adjustment()->set_value(scroll_point[0]+(mouse_pos[0]-scroll_point[0])*(1/1.25-(1+drift))); get_scrolly_adjustment()->set_value(scroll_point[1]-(mouse_pos[1]+scroll_point[1])*(1/1.25-(1+drift))); zoom_out(); break; default: break; } } else if(modifier&GDK_SHIFT_MASK) { // Scroll in either direction by 20 pixels. Ideally, the // amount of pixels per scrolling event should be // configurable. Xara Xtreme currently uses an (hard // wired) amount 20 pixel, Inkscape defaults to 40 pixels. const int scroll_pixel = 20; switch(event->scroll.direction) { case GDK_SCROLL_UP: get_scrollx_adjustment()->set_value(get_scrollx_adjustment()->get_value()-scroll_pixel*pw); break; case GDK_SCROLL_DOWN: get_scrollx_adjustment()->set_value(get_scrollx_adjustment()->get_value()+scroll_pixel*pw); break; default: break; } } else { // Scroll in either direction by 20 pixels. Ideally, the // amount of pixels per scrolling event should be // configurable. Xara Xtreme currently uses an (hard // wired) amount 20 pixel, Inkscape defaults to 40 pixels. const int scroll_pixel = 20; switch(event->scroll.direction) { case GDK_SCROLL_UP: get_scrolly_adjustment()->set_value(get_scrolly_adjustment()->get_value()+scroll_pixel*ph); break; case GDK_SCROLL_DOWN: get_scrolly_adjustment()->set_value(get_scrolly_adjustment()->get_value()-scroll_pixel*ph); break; default: break; } } } break; default: break; } return false; } bool WorkArea::on_hruler_event(GdkEvent *event) { /* switch(event->type) { case GDK_BUTTON_PRESS: if(dragging==DRAG_NONE) { dragging=DRAG_GUIDE; curr_guide=get_guide_list_y().insert(get_guide_list_y().begin()); curr_guide_is_x=false; } return true; break; case GDK_MOTION_NOTIFY: // Guide movement if(dragging==DRAG_GUIDE && curr_guide_is_x==false) { double y,x; if(event->button.axes) { x=(event->button.axes[0]); y=(event->button.axes[1]); } else { x=event->button.x; y=event->button.y; } if(isnan(y) || isnan(x)) return false; *curr_guide=synfig::Point(screen_to_comp_coords(synfig::Point(x,y)))[1]; queue_draw(); } return true; break; case GDK_BUTTON_RELEASE: if(dragging==DRAG_GUIDE && curr_guide_is_x==false) { dragging=DRAG_NONE; get_guide_list_y().erase(curr_guide); } break; return true; default: break; } */ return false; } bool WorkArea::on_vruler_event(GdkEvent *event) { /* switch(event->type) { case GDK_BUTTON_PRESS: DEBUGPOINT(); if(dragging==DRAG_NONE) { DEBUGPOINT(); dragging=DRAG_GUIDE; curr_guide=get_guide_list_x().insert(get_guide_list_x().begin()); curr_guide_is_x=true; } return true; break; case GDK_BUTTON_RELEASE: DEBUGPOINT(); if(dragging==DRAG_GUIDE && curr_guide_is_x==true) { DEBUGPOINT(); dragging=DRAG_NONE; get_guide_list_x().erase(curr_guide); } break; return true; default: break; } */ return false; } void WorkArea::refresh_dimension_info() { synfig::RendDesc &rend_desc(get_canvas()->rend_desc()); canvaswidth=rend_desc.get_br()[0]-rend_desc.get_tl()[0]; canvasheight=rend_desc.get_br()[1]-rend_desc.get_tl()[1]; pw=canvaswidth/w; ph=canvasheight/h; scrollx_adjustment.set_page_increment(abs(get_grid_size()[0])); scrollx_adjustment.set_step_increment(abs(pw)); scrollx_adjustment.set_lower(-abs(canvaswidth)); scrollx_adjustment.set_upper(abs(canvaswidth)); scrolly_adjustment.set_lower(-abs(canvasheight)); scrolly_adjustment.set_upper(abs(canvasheight)); scrolly_adjustment.set_step_increment(abs(ph)); scrolly_adjustment.set_page_increment(abs(get_grid_size()[1])); if(drawing_area->get_width()<=0 || drawing_area->get_height()<=0 || w==0 || h==0) return; const synfig::Point focus_point(get_focus_point()); const synfig::Real x(focus_point[0]/pw+drawing_area->get_width()/2-w/2); const synfig::Real y(focus_point[1]/ph+drawing_area->get_height()/2-h/2); window_tl[0]=rend_desc.get_tl()[0]-pw*x; window_br[0]=rend_desc.get_br()[0]+pw*(drawing_area->get_width()-x-w); window_tl[1]=rend_desc.get_tl()[1]-ph*y; window_br[1]=rend_desc.get_br()[1]+ph*(drawing_area->get_height()-y-h); hruler->property_lower()=Distance(window_tl[0],Distance::SYSTEM_UNITS).get(App::distance_system,rend_desc); hruler->property_upper()=Distance(window_br[0],Distance::SYSTEM_UNITS).get(App::distance_system,rend_desc); vruler->property_lower()=Distance(window_tl[1],Distance::SYSTEM_UNITS).get(App::distance_system,rend_desc); vruler->property_upper()=Distance(window_br[1],Distance::SYSTEM_UNITS).get(App::distance_system,rend_desc); view_window_changed(); } synfig::Point WorkArea::screen_to_comp_coords(synfig::Point pos)const { synfig::RendDesc &rend_desc(get_canvas()->rend_desc()); //synfig::Vector::value_type canvaswidth=rend_desc.get_br()[0]-rend_desc.get_tl()[0]; //synfig::Vector::value_type canvasheight=rend_desc.get_br()[1]-rend_desc.get_tl()[1]; //synfig::Vector::value_type pw=canvaswidth/w; //synfig::Vector::value_type ph=canvasheight/h; Vector focus_point=get_focus_point(); synfig::Vector::value_type x=focus_point[0]/pw+drawing_area->get_width()/2-w/2; synfig::Vector::value_type y=focus_point[1]/ph+drawing_area->get_height()/2-h/2; return rend_desc.get_tl()-synfig::Point(pw*x,ph*y)+synfig::Point(pw*pos[0],ph*pos[1]); } synfig::Point WorkArea::comp_to_screen_coords(synfig::Point pos)const { synfig::warning("WorkArea::comp_to_screen_coords: Not yet implemented"); return synfig::Point(); } int WorkArea::next_unrendered_tile(int refreshes)const { //assert(!tile_book.empty()); if(tile_book.empty()) return -1; //const synfig::RendDesc &rend_desc(get_canvas()->rend_desc()); const synfig::Vector focus_point(get_focus_point()); // Calculate the window coordinates of the top-left // corner of the canvas. const synfig::Vector::value_type x(focus_point[0]/pw+drawing_area->get_width()/2-w/2), y(focus_point[1]/ph+drawing_area->get_height()/2-h/2); const int width_in_tiles(w/tile_w+(w%tile_w?1:0)); const int height_in_tiles(h/tile_h+(h%tile_h?1:0)); int u(0),v(0), u1(int(-x/tile_w)), v1(int(-y/tile_h)), u2(int((-x+drawing_area->get_width())/tile_w+1)), v2(int((-y+drawing_area->get_height())/tile_h+1)); if(u2>width_in_tiles)u2=width_in_tiles; if(v2>height_in_tiles)v2=height_in_tiles; if(u1<0)u1=0; if(v1<0)v1=0; int last_good_tile(-1); for(v=v1;v class handle2ptr_t : public std::unary_function,R> { private: F func; public: handle2ptr_t(const F &func):func(func) { }; R operator()(typename etl::handle x) { return func(*x); } }; template handle2ptr_t handle2ptr(F func) { return handle2ptr_t(func); } for_each( renderer_set_.begin(), renderer_set_.end(), handle2ptr( sigc::bind( sigc::bind( sigc::mem_fun( &WorkAreaRenderer::render_vfunc ), Gdk::Rectangle(event->area) ), drawing_area->get_window() ) ) ); */ bool WorkArea::refresh(GdkEventExpose*event) { assert(get_canvas()); drawing_area->get_window()->clear(); //const synfig::RendDesc &rend_desc(get_canvas()->rend_desc()); const synfig::Vector focus_point(get_focus_point()); // Update the old focus point last_focus_point=focus_point; // Draw out the renderables { std::set >::iterator iter; for(iter=renderer_set_.begin();iter!=renderer_set_.end();++iter) { if((*iter)->get_enabled()) (*iter)->render_vfunc( drawing_area->get_window(), Gdk::Rectangle(&event->area) ); } } // Calculate the window coordinates of the top-left // corner of the canvas. //const synfig::Vector::value_type // x(focus_point[0]/pw+drawing_area->get_width()/2-w/2), // y(focus_point[1]/ph+drawing_area->get_height()/2-h/2); //const synfig::Vector::value_type window_startx(window_tl[0]); //const synfig::Vector::value_type window_endx(window_br[0]); //const synfig::Vector::value_type window_starty(window_tl[1]); //const synfig::Vector::value_type window_endy(window_br[1]); Glib::RefPtr gc=Gdk::GC::create(drawing_area->get_window()); // If we are in animate mode, draw a red border around the screen if(canvas_interface->get_mode()&synfigapp::MODE_ANIMATE) { /*gc->set_rgb_fg_color(Gdk::Color("#FF0000")); gc->set_line_attributes(1,Gdk::LINE_SOLID,Gdk::CAP_BUTT,Gdk::JOIN_MITER); drawing_area->get_window()->draw_rectangle( gc, false, // Fill? 0,0, // x,y drawing_area->get_width()-1,drawing_area->get_height()-1 //w,h ); */ drawing_frame->modify_bg(Gtk::STATE_NORMAL,Gdk::Color("#FF0000")); //get_window()->set_background(Gdk::Color("#FF0000")); } else drawing_frame->unset_bg(Gtk::STATE_NORMAL); previous_focus=get_focus_point(); return true; } void WorkArea::done_rendering() { /* assert(buffer); assert(w>0); assert(h>0); pix_buf=Gdk::Pixbuf::create_from_data( buffer, // pointer to the data Gdk::COLORSPACE_RGB, // the colorspace true, // has alpha? 8, // bits per sample w, // width h, // height w*bpp); // stride (pitch) assert(pix_buf); */ } void WorkArea::set_quality(int x) { if(x==quality) return; quality=x; queue_render_preview(); } class WorkAreaProgress : public synfig::ProgressCallback { WorkArea *work_area; ProgressCallback *cb; public: WorkAreaProgress(WorkArea *work_area,ProgressCallback *cb): work_area(work_area),cb(cb) { assert(cb); } virtual bool task(const std::string &str) { if(work_area->dirty) return false; return cb->task(str); } virtual bool error(const std::string &err) { if(work_area->dirty) return false; return cb->error(err); } virtual bool amount_complete(int current, int total) { if(work_area->dirty) return false; return cb->amount_complete(current,total); } }; bool studio::WorkArea::async_update_preview() { async_renderer=0; queued=false; canceled_=false; get_canvas_view()->reset_cancel_status(); // This object will mark us as busy until // we are done. //studio::App::Busy busy; //WorkAreaProgress callback(this,get_canvas_view()->get_ui_interface().get()); //synfig::ProgressCallback *cb=&callback; if(!is_visible())return false; /* // If we are queued to render the scene at the next idle // go ahead and de-queue it. if(render_idle_func_id) { g_source_remove(render_idle_func_id); //queued=false; render_idle_func_id=0; } */ dirty=false; get_canvas_view()->reset_cancel_status(); //bool ret=false; RendDesc desc=get_canvas()->rend_desc(); int w=(int)(desc.get_w()*zoom); int h=(int)(desc.get_h()*zoom); // Setup the description parameters desc.set_antialias(1); desc.set_time(cur_time); set_rend_desc(desc); // Create the render target handle target; if(w*h>(low_resolution?480*270:480*270/2)) { handle trgt(new class WorkAreaTarget(this,w,h)); trgt->set_rend_desc(&desc); trgt->set_onion_skin(get_onion_skin()); target=trgt; } else { handle trgt(new class WorkAreaTarget_Full(this,w,h)); trgt->set_rend_desc(&desc); trgt->set_onion_skin(get_onion_skin()); target=trgt; } // We can rest assured that our time has already // been set, so there is no need to have to // recalculate that over again. // UPDATE: This is kind of needless with // the way that time is handled now in SYNFIG. //target->set_avoid_time_sync(true); async_renderer=new AsyncRenderer(target); async_renderer->signal_finished().connect( sigc::mem_fun(this,&WorkArea::async_update_finished) ); rendering=true; async_renderer->start(); synfig::ProgressCallback *cb=get_canvas_view()->get_ui_interface().get(); rendering=true; cb->task("Rendering..."); rendering=true; return true; } void studio::WorkArea::async_update_finished() { synfig::ProgressCallback *cb=get_canvas_view()->get_ui_interface().get(); rendering=false; if(!async_renderer) return; // If we completed successfuly, then // we aren't dirty anymore if(async_renderer->has_success()) { dirty=false; //queued=false; cb->task("Idle"); } else { dirty=true; cb->task("Render Failed"); } //get_canvas_view()->reset_cancel_status(); done_rendering(); } bool studio::WorkArea::sync_update_preview() { // const Time &time(cur_time); canceled_=false; get_canvas_view()->reset_cancel_status(); async_renderer=0; again: // This object will mark us as busy until // we are done. studio::App::Busy busy; WorkAreaProgress callback(this,get_canvas_view()->get_ui_interface().get()); synfig::ProgressCallback *cb=&callback; // We don't want to render if we are already rendering if(rendering) { dirty=true; return false; } if(!is_visible())return false; get_canvas()->set_time(get_time()); get_canvas_view()->get_smach().process_event(EVENT_REFRESH_DUCKS); signal_rendering()(); // If we are queued to render the scene at the next idle // go ahead and de-queue it. if(render_idle_func_id) { g_source_remove(render_idle_func_id); //queued=false; render_idle_func_id=0; } // Start rendering rendering=true; dirty=false; get_canvas_view()->reset_cancel_status(); bool ret=false; RendDesc desc=get_canvas()->rend_desc(); //newdesc->set_flags(RendDesc::PX_ASPECT|RendDesc::IM_SPAN); int w=(int)(desc.get_w()*zoom); int h=(int)(desc.get_h()*zoom); // Setup the description parameters desc.set_antialias(1); desc.set_time(cur_time); //desc.set_wh(w,h); set_rend_desc(desc); // Create the render target handle target(new class WorkAreaTarget(this,w,h)); target->set_rend_desc(&desc); // We can rest assured that our time has already // been set, so there is no need to have to // recalculate that over again. target->set_avoid_time_sync(true); if(cb) cb->task(strprintf("Rendering canvas %s...",get_canvas()->get_name().c_str())); target->render(cb); if(!ret && !get_canvas_view()->get_cancel_status() && dirty) { rendering=false; //canceled_=true; goto again; } if(get_canvas_view()->get_cancel_status()) canceled_=true; if(cb) { if(ret) cb->task("Idle"); else cb->task("Render Failed"); cb->amount_complete(0,1); } // Refresh the work area to make sure that // it is being displayed correctly drawing_area->queue_draw(); // If we completed successfuly, then // we aren't dirty anymore if(ret) { dirty=false; //queued=false; } else dirty=true; rendering=false; //get_canvas_view()->reset_cancel_status(); done_rendering(); return ret; } void studio::WorkArea::async_render_preview(Time time) { cur_time=time; //tile_book.clear(); refreshes+=5; if(!is_visible())return; get_canvas()->set_time(get_time()); get_canvas_view()->get_smach().process_event(EVENT_REFRESH_DUCKS); signal_rendering()(); async_update_preview(); } void WorkArea::async_render_preview() { return async_render_preview(get_canvas_view()->get_time()); } bool studio::WorkArea::sync_render_preview(Time time) { cur_time=time; //tile_book.clear(); refreshes+=5; if(!is_visible())return false; return sync_update_preview(); } bool WorkArea::sync_render_preview() { return sync_render_preview(get_canvas_view()->get_time()); } void WorkArea::sync_render_preview_hook() { sync_render_preview(get_canvas_view()->get_time()); } void WorkArea::queue_scroll() { // const synfig::RendDesc &rend_desc(get_canvas()->rend_desc()); const synfig::Point focus_point(get_focus_point()); const synfig::Real new_x(focus_point[0]/pw+drawing_area->get_width()/2-w/2), new_y(focus_point[1]/ph+drawing_area->get_height()/2-h/2); const synfig::Real old_x(last_focus_point[0]/pw+drawing_area->get_width()/2-w/2), old_y(last_focus_point[1]/ph+drawing_area->get_height()/2-h/2); // If the coordinates didn't change, we shouldn't queue a draw if(old_x==new_x && old_y==new_y) return; const int dx(round_to_int(old_x)-round_to_int(new_x)), dy(round_to_int(old_y)-round_to_int(new_y)); drawing_area->get_window()->scroll(-dx,-dy); /*drawing_area->queue_draw_area( 0, 0, 128, 64 ); */ last_focus_point=focus_point; } void studio::WorkArea::zoom_in() { set_zoom(zoom*1.25); } void studio::WorkArea::zoom_out() { set_zoom(zoom/1.25); } void studio::WorkArea::zoom_fit() { // This really doesn't zoom to fit. Bug. zoom_norm(); } void studio::WorkArea::zoom_norm() { if(zoom==1.0) set_zoom(prev_zoom); else { prev_zoom=zoom; set_zoom(1.0f); } } gboolean studio::WorkArea::__render_preview(gpointer data) { WorkArea *work_area(static_cast(data)); work_area->queued=false; work_area->async_render_preview(work_area->get_canvas_view()->get_time()); return 0; } void studio::WorkArea::queue_render_preview() { //synfig::info("queue_render_preview(): called for %s", get_canvas_view()->get_time().get_string().c_str()); if(queued==true) { return; //synfig::info("queue_render_preview(): already queued, unqueuing"); /* if(render_idle_func_id) g_source_remove(render_idle_func_id); render_idle_func_id=0; queued=false; */ //async_renderer=0; } if(dirty_trap_enabled) { dirty_trap_queued++; return; } int queue_time=50; if(rendering) queue_time+=250; if(queued==false) { //synfig::info("queue_render_preview(): (re)queuing..."); //render_idle_func_id=g_idle_add_full(G_PRIORITY_DEFAULT,__render_preview,this,NULL); render_idle_func_id=g_timeout_add_full(G_PRIORITY_DEFAULT,queue_time,__render_preview,this,NULL); queued=true; } /* else if(rendering) { refreshes+=5; dirty=true; queue_draw(); } */ } DirtyTrap::DirtyTrap(WorkArea *work_area):work_area(work_area) { work_area->dirty_trap_enabled=true; work_area->dirty_trap_queued=0; } DirtyTrap::~DirtyTrap() { work_area->dirty_trap_enabled=false; if(work_area->dirty_trap_queued) work_area->queue_render_preview(); } void studio::WorkArea::queue_draw_preview() { drawing_area->queue_draw(); } void studio::WorkArea::set_cursor(const Gdk::Cursor& x) { drawing_area->get_window()->set_cursor(x); } void studio::WorkArea::set_cursor(Gdk::CursorType x) { drawing_area->get_window()->set_cursor(Gdk::Cursor(x)); } #include "iconcontroler.h" void studio::WorkArea::refresh_cursor() { // set_cursor(IconControler::get_tool_cursor(canvas_view->get_smach().get_state_name(),drawing_area->get_window())); } void studio::WorkArea::reset_cursor() { drawing_area->get_window()->set_cursor(Gdk::Cursor(Gdk::TOP_LEFT_ARROW)); // set_cursor(Gdk::TOP_LEFT_ARROW); } void studio::WorkArea::set_zoom(float z) { z=max(1.0f/128.0f,min(128.0f,z)); if(z==zoom) return; zoom = z; refresh_dimension_info(); /*if(async_renderer) { async_renderer->stop(); async_renderer=0; }*/ refreshes+=5; async_update_preview(); //queue_render_preview(); } void WorkArea::set_selected_value_node(etl::loose_handle x) { if(x!=selected_value_node_) { selected_value_node_=x; queue_draw(); } } void WorkArea::insert_renderer(const etl::handle &x) { renderer_set_.insert(x); x->set_work_area(this); queue_draw(); } void WorkArea::insert_renderer(const etl::handle &x, int priority) { x->set_priority(priority); insert_renderer(x); } void WorkArea::erase_renderer(const etl::handle &x) { x->set_work_area(0); renderer_set_.erase(x); queue_draw(); } void WorkArea::resort_render_set() { std::set > tmp( renderer_set_.begin(), renderer_set_.end() ); renderer_set_.swap(tmp); queue_draw(); }