/* === S Y N F I G ========================================================= */ /*! \file timegather.h ** \brief Time Gather Header ** ** $Id: timegather.h 336 2007-03-16 00:39:42Z dooglus $ ** ** \legal ** Copyright (c) 2004 Adrian Bentley ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === S T A R T =========================================================== */ #ifndef __SYNFIG_TIMEGATHER_H #define __SYNFIG_TIMEGATHER_H /* === H E A D E R S ======================================================= */ #include #include #include #include "value_desc.h" /* === M A C R O S ========================================================= */ /* === T Y P E D E F S ===================================================== */ /* === C L A S S E S & S T R U C T S ======================================= */ namespace synfigapp { class ValueDesc; class synfig::Time; struct ValueBaseTimeInfo { synfig::ValueNode_Animated::Handle val; mutable std::set waypoints; bool operator<(const ValueBaseTimeInfo &rhs) const { return val < rhs.val; } }; struct ActiveTimeInfo { struct actcmp { bool operator()(const synfig::Activepoint &lhs, const synfig::Activepoint &rhs) const { return lhs.time < rhs.time; } }; synfigapp::ValueDesc val; typedef std::set set; mutable set activepoints; bool operator<(const ActiveTimeInfo &rhs) const { return val.get_parent_value_node() == rhs.val.get_parent_value_node() ? val.get_index() < rhs.val.get_index() : val.get_parent_value_node() < rhs.val.get_parent_value_node(); } }; struct timepoints_ref { typedef std::set waytracker; typedef std::set acttracker; waytracker waypointbiglist; acttracker actpointbiglist; void insert(synfig::ValueNode_Animated::Handle v, synfig::Waypoint w); void insert(synfigapp::ValueDesc v, synfig::Activepoint a); }; //assumes they're sorted... (incremental advance) //checks the intersection of the two sets... might be something better in the stl template < typename I1, typename I2 > bool check_intersect(I1 b1, I1 end1, I2 b2, I2 end2) { if(b1 == end1 || b2 == end2) return false; for(; b1 != end1 && b2 != end2;) { if(*b1 < *b2) ++b1; else if(*b2 < *b1) ++b2; else { assert(*b1 == *b2); return true; } } return false; } //pointer kind of a hack, gets the accurate times from a value desc // (deals with dynamic list member correctly... i.e. gathers activepoints) const synfig::Node::time_set *get_times_from_vdesc(const synfigapp::ValueDesc &v); //get's the closest time inside the set bool get_closest_time(const synfig::Node::time_set &tset, const synfig::Time &t, const synfig::Time &range, synfig::Time &out); //recursion functions based on time restrictions (can be expanded later)... //builds a list of relevant waypoints and activepoints inside the timepoints_ref structure void recurse_valuedesc(synfigapp::ValueDesc valdesc, const std::set &tlist, timepoints_ref &vals); void recurse_layer(synfig::Layer::Handle layer, const std::set &tlist, timepoints_ref &vals); void recurse_canvas(synfig::Canvas::Handle canvas, const std::set &tlist, timepoints_ref &vals); }; // END of namespace studio /* === E N D =============================================================== */ #endif