//////////////////////////////////////////////////////////////////////////////// // // This file is part of Toolkit for Conceptual Modeling (TCM). // (c) copyright 1999, Vrije Universiteit Amsterdam and University of Twente. // Author: Frank Dehne (frank@cs.vu.nl). // Author: Henk van de Zandschulp (henkz@cs.utwente.nl). // // TCM is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // TCM is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with TCM; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. //////////////////////////////////////////////////////////////////////////////// #include "buildingblock.h" // ____t0_________________________ // | | // p1___p0___i1 | i2 = p0 // | | | // p2___p3___i0 | // | | // p5___p4___i4 | i5 = p4 // | | | // p6___p7___i3 | // | | // |____t1_________________________| const PolyPoint BuildingBlock::p0(0,-0.5 ,0,0, 0,0,-0.3,0, true); const PolyPoint BuildingBlock::p1(0,-0.625,0,0, 0,0,-0.3,0, true); const PolyPoint BuildingBlock::p2(0,-0.625,0,0, 0,0,-0.1,0, true); const PolyPoint BuildingBlock::p3(0,-0.5 ,0,0, 0,0,-0.1,0, true); const PolyPoint BuildingBlock::p4(0,-0.5 ,0,0, 0,0, 0.1,0, true); const PolyPoint BuildingBlock::p5(0,-0.625,0,0, 0,0, 0.1,0, true); const PolyPoint BuildingBlock::p6(0,-0.625,0,0, 0,0, 0.3,0, true); const PolyPoint BuildingBlock::p7(0,-0.5 ,0,0, 0,0, 0.3,0, true); const PolyPoint BuildingBlock::i0(0,-0.375,0,0, 0,0,-0.1,0, true); const PolyPoint BuildingBlock::i1(0,-0.375,0,0, 0,0,-0.3,0, true); const PolyPoint BuildingBlock::i2(0,-0.5 ,0,0, 0,0,-0.3,0); const PolyPoint BuildingBlock::i3(0,-0.375,0,0, 0,0, 0.3,0, true); const PolyPoint BuildingBlock::i4(0,-0.375,0,0, 0,0, 0.1,0, true); const PolyPoint BuildingBlock::i5(0,-0.5 ,0,0, 0,0, 0.1,0); const PolyPoint BuildingBlock::t0(0,-0.375,0,0, 0,0,-0.5,0); const PolyPoint BuildingBlock::t1(0,-0.375,0,0, 0,0, 0.5,0); const Polygon BuildingBlock::namearea((new List) ->add(&t0)->add(&t1) ->add(&PolyPoint::BottomRight)->add(&PolyPoint::TopRight)); const Polygon BuildingBlock::childarea((new List) ->add(&PolyPoint::TopLeft)->add(&p0)->add(&i1)->add(&i0)->add(&p3) ->add(&p4)->add(&i4)->add(&i3)->add(&p7)->add(&PolyPoint::BottomLeft) ->add(&PolyPoint::BottomRight)->add(&PolyPoint::TopRight)); const Polygon BuildingBlock::exterior((new List) ->add(&PolyPoint::TopLeft)->add(&p0)->add(&p1)->add(&p2)->add(&p3) ->add(&p4)->add(&p5)->add(&p6)->add(&p7)->add(&PolyPoint::BottomLeft) ->add(&PolyPoint::BottomRight)->add(&PolyPoint::TopRight), Polygon::ON_DEMAND); const Polygon BuildingBlock::interior((new List) ->add(&p3)->add(&i0)->add(&i1)->add(&i2) ->add(&p7)->add(&i3)->add(&i4)->add(&i5)); const ShapeType BuildingBlock::bbType(Code::BUILDING_BLOCK, 80.0, 40.0, 0.0, 0.0, &namearea, &childarea, &PolyPoint::Index, &PolyPoint::Dupli, &PolyPoint::Multi, &exterior, &interior); BuildingBlock::BuildingBlock(ShapeView *v, Grafport *g, double x, double y) :NodeShape(v, g, x, y, &bbType) { } BuildingBlock::BuildingBlock(const NodeShape &d) :NodeShape(d, &bbType) { }