//////////////////////////////////////////////////////////////////////////////// // // This file is part of Toolkit for Conceptual Modeling (TCM). // (c) copyright 1999, Vrije Universiteit Amsterdam and University of Twente. // Author: Frank Dehne (frank@cs.vu.nl). // Author: Henk van de Zandschulp (henkz@cs.utwente.nl). // // TCM is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // TCM is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with TCM; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. //////////////////////////////////////////////////////////////////////////////// #include "cube.h" #include "code.h" const PolyPoint Cube::p0(0.0, -0.5 , 0.0, 0.0, 0.0, 0.0, -0.375, 0.0, true); const PolyPoint Cube::p2(0.0, 0.375, 0.0, 0.0, 0.0, 0.0, 0.5 , 0.0, true); const PolyPoint Cube::p3(0.0, 0.5 , 0.0, 0.0, 0.0, 0.0, 0.375, 0.0, true); const PolyPoint Cube::p5(0.0, -0.375, 0.0, 0.0, 0.0, 0.0, -0.5 , 0.0, true); const PolyPoint Cube::i0(0.0, 0.375, 0.0, 0.0, 0.0, 0.0, -0.375, 0.0, true); const PolyPoint Cube::i1(0.0, 0.375, 0.0, 0.0, 0.0, 0.0, 0.5 , 0.0); const PolyPoint Cube::i2(0.0, 0.5 , 0.0, 0.0, 0.0, 0.0, -0.5 , 0.0); const PolyPoint Cube::indexpoint(0.0, -0.0625, 0.0, 0.0, 0.0, 0.0, -0.325, 0.0); const PolyPoint Cube::multipoint(0.0, 0.325, 0.0, 0.0, 0.0, 0.0, -0.325, 0.0); const Polygon Cube::exterior((new List) ->add(&p0)->add(&PolyPoint::BottomLeft)->add(&p2) ->add(&p3)->add(&PolyPoint::TopRight)->add(&p5), Polygon::ON_DEMAND); const Polygon Cube::interior((new List) ->add(&p0)->add(&i0)->add(&i1)->add(&i0)->add(&i2)); const Polygon Cube::namearea((new List) ->add(&p0)->add(&PolyPoint::BottomLeft)->add(&p2)->add(&i1)); const ShapeType Cube::cuType(Code::CUBE, 80.0, 40.0, 0.0, 0.0, &namearea, &namearea, &indexpoint, &PolyPoint::Dupli, &multipoint, &exterior, &interior); Cube::Cube(ShapeView *v, Grafport *g, double x, double y) :NodeShape(v, g, x, y, &cuType) { } Cube::Cube(const NodeShape &c) :NodeShape(c, &cuType) { }