/////////////////////////////////////////////////////////////////////////////// // // This file is part of Toolkit for Conceptual Modeling (TCM). // (c) copyright 1995, Vrije Universiteit Amsterdam. // Author: Frank Dehne (frank@cs.vu.nl). // // TCM is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // TCM is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with TCM; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. //////////////////////////////////////////////////////////////////////////////// #include "triangle.h" #include "code.h" // square root of 3: #define SQRT_3 1.732050807568877293527446 // regular triangle height = SQRT_3 / 2 * triangle width /* Points: p3 /c2\ d / in \ m / \ t5 _ _ _ _t4 / \ / \ / \ t0 t3 / \ / \ / \ p1_c0__t1________t2__c1_p2 */ const PolyPoint Triangle::p1(0, -0.5, 0, 0, 0, 0, 1.0/3, 0, true); const PolyPoint Triangle::p2(0, 0.5, 0, 0, 0, 0, 1.0/3, 0, true); const PolyPoint Triangle::p3(0, 0.0, 0, 0, 0, 0, -2.0/3, 0, true); const Polygon Triangle::exterior((new List) ->add(&p1)->add(&p2)->add(&p3), Polygon::ON_DEMAND); const PolyPoint Triangle::c0( 1, -0.5, 0, 0, 0, 0, 1.0/3, 0); const PolyPoint Triangle::c1(-1, 0.5, 0, 0, 0, 0, 1.0/3, 0); const PolyPoint Triangle::c2( 0, 0.0, 0, 0, 1, 0, -2.0/3, 0); const Polygon Triangle::childarea((new List) ->add(&c0)->add(&c1)->add(&c2)); const PolyPoint Triangle::indexpoint(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, -0.5, 0.0); const PolyPoint Triangle::duplpoint(0.0, -0.4, 0.0, 0.0, 0.0, 0.0, -0.5, 0.0); const PolyPoint Triangle::multipoint(0.0, 0.4, 0.0, 0.0, 0.0, 0.0, -0.5, 0.0); const PolyPoint Triangle::t0(0.0, -1.0/3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); const PolyPoint Triangle::t1(0.0, -0.5/3, 0.0, 0.0, 0.0, 0.0, 1.0/3, 0.0); const PolyPoint Triangle::t2(0.0, 0.5/3, 0.0, 0.0, 0.0, 0.0, 1.0/3, 0.0); const PolyPoint Triangle::t3(0.0, 1.0/3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); const PolyPoint Triangle::t4(0.0, 0.5/3, 0.0, 0.0, 0.0, 0.0, -1.0/3, 0.0); const PolyPoint Triangle::t5(0.0, -0.5/3, 0.0, 0.0, 0.0, 0.0, -1.0/3, 0.0); const Polygon Triangle::namearea((new List)->add(&t0)->add(&t1)->add(&t2)->add(&t3)->add(&t4)->add(&t5)); const ShapeType Triangle::trType(Code::TRIANGLE, 60.0, 30.0 * SQRT_3, 0.0, 0.0, &namearea, &childarea, &indexpoint, &duplpoint, &multipoint, &exterior); Triangle::Triangle(ShapeView *v, Grafport *g, double x, double y) :NodeShape(v, g, x, y, &trType) { } Triangle::Triangle(const NodeShape &t) :NodeShape(t, &trType) { }