//------------------------------------------------------------------------------ // // This file is part of Toolkit for Conceptual Modeling (TCM). // (c) copyright 1996, Vrije Universiteit Amsterdam. // Author: Frank Dehne (frank@cs.vu.nl). // // TCM is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // TCM is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with TCM; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. //----------------------------------------------------------------------------- #ifndef _BINARYRELATIONSHIP_H #define _BINARYRELATIONSHIP_H #include "edge.h" class ERGraph; /// binary relationship (ER) edge class. class BinaryRelationship: public Edge { /*@Doc: {\large {\bf scope:} TERD} */ public: /// BinaryRelationship(Graph *g, Subject *n1, Subject *n2); /// Subject *Clone() {return new BinaryRelationship(*this);} /// int GetClassType() const {return Code::BINARY_RELATIONSHIP;} /// Subject::NameErrType SetName(const string *name); /// bool SetConstraint1(const string *s); /// const string *GetConstraint1() const {return &constraint1;} /// bool SetConstraint2(const string *s); /// const string *GetConstraint2() const {return &constraint2;} /// bool SetRoleName1(const string *s); /// const string *GetRoleName1() const {return &roleName1;} /// bool SetRoleName2(const string *s); /// const string *GetRoleName2() const {return &roleName2;} /// void WriteMembers(OutputFile *f); /// bool ReadMembers(InputFile *f, double format); private: /// string constraint1; /// string constraint2; /// string roleName1; /// string roleName2; /// virtual bool SetConstraint(string *cons, const string *name); /// virtual bool SetRoleName(string *cons, const string *name); /// bool ParseCardConstraint(const string *s); }; #endif