//------------------------------------------------------------------------------ // // This file is part of Toolkit for Conceptual Modeling (TCM). // (c) copyright 1999, Vrije Universiteit Amsterdam and University of Twente. // Author: Henk van de Zandschulp (henkz@cs.utwente.nl). // Author: Frank Dehne (frank@cs.vu.nl). // // TCM is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // TCM is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with TCM; if not, write to the Free Software Foundation, Inc., // 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. //----------------------------------------------------------------------------- #ifndef _UCDSINGLECLASSBOX_H #define _UCDSINGLECLASSBOX_H #include "box.h" #include "stickman.h" /// Box for representing actor classes in a UCD. class UCDSingleClassBox: public Box { /*@Doc: {\large {\bf scope:} TUCD} */ public: /// UCDSingleClassBox(ShapeView *v, Grafport *g, double x, double y); /// UCDSingleClassBox(const UCDSingleClassBox &s); /// UCDSingleClassBox(const StickMan &s); /// ~UCDSingleClassBox(); /// Shape *Clone() {return new UCDSingleClassBox(*this);} /// int GetClassType() const {return Code::UCD_SINGLE_CLASS_BOX;} /// // void SetSize(int w, int h); /// // void SetPosition(const Point *p, bool snap); /// void SetFont(XFont *ft); /// void SetTextColor(const string *color); /// void SetGrafport(Grafport *g); /// void SetView(ShapeView *v); /// TextShape *ChooseTextShape(int x, int y); /// void AdjustSize(); /// bool SetAssocSubject(AssocList *); protected: /// void CalcPositionLabels(); private: /// void DrawTextShapes(); /// int RequiredHeight(); /// int RequiredWidth(); /// void CalcPositionStereotypeLabel(); /// static const int TEXTMARGIN; /// TextShape *stereotypeLabel; }; #endif