/////////////////////////////////////////////////////////////////////////////// // // This file is part of Toolkit for Conceptual Modeling (TCM). // (c) copyright 2003, Universiteit Twente. // Author: David N. Jansen (dnjansen@cs.utwente.nl). // // TCM is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // TCM is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with TCM; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. /////////////////////////////////////////////////////////////////////////////// #include "gdcontrollershape.h" /* cs1 _/_ ,' \ `. / cs2 \ / \ ( ) \ / \ / `.___,' */ /* static */ const PolyPoint GDControllerShape::cs1(10, 0, 0, 0, -10, -0.25, -0.25, 0, true); /* static */ const PolyPoint GDControllerShape::cs2(10, 0, 0, 0, 10, -0.25, -0.25, 0); /* static */ const Polygon GDControllerShape::boundary((new List) ->add(&PolyPoint::TopSqArc)->add(&PolyPoint::LeftSqArc) ->add(&PolyPoint::BottomSqInv)->add(&PolyPoint::SubtitleTLSq) ->add(&PolyPoint::SubtitleBLSq)->add(&PolyPoint::SubtitleBRSq) ->add(&PolyPoint::SubtitleTRSq)->add(&PolyPoint::BottomSqArc) ->add(&PolyPoint::RightSqArc)->add(&PolyPoint::TopSq) ->add(&cs1)->add(&PolyPoint::TopSq)->add(&cs2)); const ShapeType GDControllerShape::csType(Code::GD_CONTROLLER_SHAPE, 40.0, 40.0, 1.0, 1.0, &Polygon::SubtitleSq, 0, &PolyPoint::IndexSq, &PolyPoint::DupliSq, &PolyPoint::MultiSq, &GDControllerShape::boundary); GDControllerShape::GDControllerShape(ShapeView *v, Grafport *g, double x, double y) :NodeShape(v, g, x, y, &csType) { } GDControllerShape::GDControllerShape(const NodeShape &c) :NodeShape(c, &csType) { }