//***************************************************************************************** // Truevision - a 3d modeler for gnome and povray // // parametric.h // // Vincent LE PRINCE // Copyright (C) 2000-2005 Vincent LE PRINCE // This file is part of the TRUEVISION Package // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ //******************************************************************************************* #ifndef TV_PARAMETRIC_H #define TV_PARAMETRIC_H using namespace std; #include "object3d.h" // Definition // Box object class Parametric : public Object3D_with_material { private: ObjParam_point *location; ObjParam_scale *size; ObjParam_rotation *rotation; ObjParam_point *corner1, *corner2; ObjParam_bool *show_bb, *preview; ObjParam_function *functionx, *functiony, *functionz; ObjParam_float *accuracy; ObjParam_float *max_gradient; ObjParam_float *umin, *umax, *vmin, *vmax; ObjParam_int *precompute_depth; ObjParam_bool *precompute_x, *precompute_y, *precompute_z; public: Parametric( app_objs *appref ); Parametric( Parametric & ref ); ~Parametric(); Object3D *duplicate_yourself() { Parametric *res = new Parametric( *this ); return res; } void display( glview *view, bool set_color = true ); void edit_widget( GtkWidget *wid ); void destroy_editor(); void pref_changed(); void mouse_drag( struct drag_info *drag ); float *get_location() { return location->get(); } Rotation *get_rotation() { return rotation->get_rotation(); } void output_to_povray_pass1( ofstream & file ); //void output_to_povray_pass2( ofstream & file ) { Object3D_with_material::output_to_povray_pass2( file ); } void save( ofstream & file ); bool load( ifstream & file, char *tag ); }; #endif