//***************************************************************************************** // Truevision - a 3d modeler for gnome and povray // // prism.h // // Vincent LE PRINCE // Copyright (C) 2000-2005 Vincent LE PRINCE // This file is part of the TRUEVISION Package // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ //******************************************************************************************* #ifndef TV_PRISM_H #define TV_PRISM_H using namespace std; #include "object3d.h" #include "spline2d.h" #include // declarations to avoid friend injection problems void sign_prism_current_point_num_changed( GtkWidget *wid, gpointer data ); void sign_prism_current_spline_num_changed( GtkWidget *wid, gpointer data ); void sign_prism_current_point_changed( GtkWidget *wid, gpointer data ); void sign_prism_delete_point( GtkWidget *wid, gpointer data ); void sign_prism_append_point( GtkWidget *wid, gpointer data ); void sign_prism_prepend_point( GtkWidget *wid, gpointer data ); void sign_prism_insert_point( GtkWidget *wid, gpointer data ); void sign_prism_append_spline( GtkWidget *wid, gpointer data ); void sign_prism_delete_spline( GtkWidget *wid, gpointer data ); // Definition class Prism : public Object3D_with_material { #define SENDER ((Prism*)data) friend void sign_prism_current_point_num_changed( GtkWidget *wid, gpointer data ) { SENDER->current_point_num_changed(); } friend void sign_prism_current_spline_num_changed( GtkWidget *wid, gpointer data ) { SENDER->current_spline_num_changed(); } friend void sign_prism_current_point_changed( GtkWidget *wid, gpointer data ) { SENDER->current_point_changed(); } friend void sign_prism_delete_point( GtkWidget *wid, gpointer data ) { SENDER->delete_point(); } friend void sign_prism_append_point( GtkWidget *wid, gpointer data ) { SENDER->append_point(); } friend void sign_prism_prepend_point( GtkWidget *wid, gpointer data ) { SENDER->prepend_point(); } friend void sign_prism_insert_point( GtkWidget *wid, gpointer data ) { SENDER->insert_point(); } friend void sign_prism_append_spline( GtkWidget *wid, gpointer data ) { SENDER->append_spline(); } friend void sign_prism_delete_spline( GtkWidget *wid, gpointer data ) { SENDER->delete_spline(); } #undef SENDER private: ObjParam_point *location; ObjParam_scale *size; ObjParam_rotation *rotation; vector splines; ObjParam_bool_activator *edit; ObjParam_bool *sturm; ObjParam_option_combo *spline_type; ObjParam_option_combo *sweep_type; ObjParam_bool *open; ObjParam_float *height1, *height2; GtkWidget *spline_edit_box; ObjParam_int *current_point_num; ObjParam_int *current_spline_num; ObjParam_point_2d *current_point; ObjParam_point_2d *current_point_ctrl1; ObjParam_point_2d *current_point_ctrl2; int selected_ctrl; bool in_undo; bool in_update; int last_pick_name; public: Prism( app_objs *appref ); Prism( Prism & ref ); ~Prism(); Object3D *duplicate_yourself() { Prism *res = new Prism( *this ); return res; } void add_to_tree( GtkWidget *view, GtkTreeStore *store, GtkTreeSelection *sel, GtkTreeIter *parent, GtkTreeIter *sibling, const gchar *pixmap = NULL ) { Object3D::add_to_tree( view, store, sel, parent, sibling, "object_prism.xpm" ); } void display( glview *view, bool set_col = true ); void edit_widget( GtkWidget *wid ); void destroy_editor(); void pref_changed(); void mouse_drag( struct drag_info *drag ); float *get_location() { return location->get(); } Rotation *get_rotation() { return rotation->get_rotation(); } void output_to_povray_pass1( ofstream & file ); void save( ofstream & file ); bool load( ifstream & file, char *tag ); void current_point_num_changed(); void current_spline_num_changed(); void current_point_changed(); void delete_point(); void append_point(); void prepend_point(); void insert_point(); virtual bool pick_test( int name ); void undo( Object3D *copy ); void push_undo_item() { if ( !in_undo && !in_update ) Object3D::push_undo_item(); } void append_spline(); void delete_spline(); }; #endif