//***************************************************************************************** // Truevision - a 3d modeler for gnome and povray // // scriptobj.h // // Christian Spoer // Copyright (C) 2005 Christian Spoer // Copyright (C) 2000-2005 Vincent LE PRINCE // This file is part of the TRUEVISION Package // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ //******************************************************************************************* #ifndef TV_SCRIPTOBJ_H #define TV_SCRIPTOBJ_H using namespace std; #include "object3d.h" #include "pyengine.h" #include // Definition enum _ScriptType { ST_INT = 0, ST_FLOAT, ST_DOUBLE, ST_STRING, }; typedef _ScriptType ScriptType; typedef struct _ScriptValue { ScriptType type; gpointer value; char* name; } ScriptValue; // Triangle typedef struct _GLTriangle { float x1; float y1; float z1; float x2; float y2; float z2; float x3; float y3; float z3; } GLTriangle; typedef struct _GLQuad { float x1; float y1; float z1; float x2; float y2; float z2; float x3; float y3; float z3; float x4; float y4; float z4; } GLQuad; // declaration to avoid friend injection problems void sign_scriptobj_edit( GtkWidget *wid, gpointer data ); // ScriptObj object class ScriptObj : public Object3D_with_material { #define SENDER ((ScriptObj*)data) friend void sign_scriptobj_edit( GtkWidget *wid, gpointer data ) { SENDER->edit(); } #undef SENDER private: ObjParam_point *location; ObjParam_scale *size; ObjParam_rotation *rotation; char* m_script_path; char* pov_pass1_string; char* pov_pass2_string; bool has_location; bool has_rotation; bool has_scale; bool has_material; bool has_editbutton; PyObject *my_pyobject; vector *triangle_list; vector *quad_list; vector *value_list; public: ScriptObj( app_objs *appref ); ScriptObj( ScriptObj & ref ); ~ScriptObj(); Object3D *duplicate_yourself() { ScriptObj *res = new ScriptObj( *this ); return res; } void add_to_tree( GtkWidget *view, GtkTreeStore *store, GtkTreeSelection *sel, GtkTreeIter *parent, GtkTreeIter *sibling, const gchar *pixmap = NULL ) { Object3D::add_to_tree( view, store, sel, parent, sibling, "object_default.xpm" ); } void display( glview *view, bool set_color = true ); void edit_widget( GtkWidget *wid ); void destroy_editor(); void pref_changed(); void mouse_drag( struct drag_info *drag ); float *get_location() { return location->get(); } Rotation *get_rotation() { return rotation->get_rotation(); } void output_to_povray_pass1( ofstream & file ); void save( ofstream & file ); bool load( ifstream & file, char *tag ); // Access methods virtual void set_location(float *data) { location->set(data[0], data[1], data[2]); location->update_widget();} void set_rotation(float *data) {rotation->set(data[0], data[1], data[2]); rotation->update_widget(); rotation->flush();} void set_size(float *data) { size->set(data[0], data[1], data[2]); size->update_widget();} float* get_rot(float* val) { float _x, _y, _z; rotation->get(_x, _y, _z); val[0] = _x; val[1] = _y; val[2] = _z; return (float*)val;} float* get_size() { return size->get(); } void set_script_path( char* sp ) { m_script_path = sp; } char* get_script_path() { return m_script_path; } void edit(); void add_triangle( float, float, float, float, float, float, float, float, float ); void add_quad( float, float, float, float, float, float, float, float, float, float, float, float ); void clear_triangles(); void clear_quads(); void new_int( char* _name, int _i ); void new_float( char* _name, float _f ); void new_double( char* _name, double _d ); void new_string( char* _name, char* _str ); void set_int( char* _name, int _i ); void set_float( char* _name, float _f ); void set_double( char* _name, double _d ); void set_string( char* _name, char* _str ); int get_int( char* _name ); float get_float( char* _name ); double get_double( char* _name ); char* get_string( char* _name ); void add_value( ScriptValue* v ); ScriptValue* get_value( char* _name ); void set_value( char* _name, gpointer v ); void save_values( ofstream & file ); bool load_values( ifstream & file, char* tag ); void save_triangles( ofstream & file ); bool load_triangles( ifstream & file, char* tag ); void save_quads( ofstream & file ); bool load_quads( ifstream & file, char* tag ); void save_has_transform( ofstream & file ); bool load_has_transform( ifstream & file, char* tag ); void save_script_path( ofstream & file ); bool load_script_path( ifstream & file, char* tag ); bool load_value_name(ifstream & file, char* tag, char** _name ); bool load_value_type(ifstream & file, char* tag, ScriptType *t ); bool load_value_value(ifstream & file, char* tag, char** val ); void set_pov_pass1_string( char* pp1 ) { pov_pass1_string = pp1; } char* get_pov_pass1_string() { return pov_pass1_string; } void set_pov_pass2_string( char* pp2 ) { pov_pass2_string = pp2; } char* get_pov_pass2_string() { return pov_pass2_string; } void set_has_rotation( bool yn ) { has_rotation = yn; } void set_has_location( bool yn ) { has_location = yn; } void set_has_scale( bool yn ) { has_scale = yn; } void set_has_material( bool yn ) { has_material = yn; } void set_has_editbutton( bool yn ) { has_editbutton = yn; } bool is_has_rotation() { return has_rotation; } bool is_has_location() { return has_location; } bool is_has_scale() { return has_scale; } bool is_has_material() { return has_material; } bool is_has_editbutton() { return has_editbutton; } }; #endif // TV_SCRIPTOBJ_H