//***************************************************************************************** // Truevision - a 3d modeler for gnome and povray // // torus.cc // // Vincent LE PRINCE // Copyright (C) 2000-2005 Vincent LE PRINCE // This file is part of the TRUEVISION Package // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ //******************************************************************************************* #include "include/torus.h" #include "include/viewmanager.h" #include "include/objectlist.h" #include "include/tvio.h" #include "include/preferences.h" /* Some files do not define M_PI... */ #ifndef M_PI #define M_PI 3.14159265358979323846 #endif //************************************** // Constructeur //************************************** Torus::Torus( app_objs *appref ) : Object3D_with_material( appref ) { type = TV_OBJ3D_TORUS; category = TV_OBJ3D_OBJECTS; set_name( "Torus" ); // Base location = new ObjParam_point( N_("Location"), "LOC", NULL, app_ref, true ); location->set( 0, 0, 0 ); scale = new ObjParam_scale( N_("Scale"), "SIZE", NULL, app_ref, true ); scale->set( 1, 1, 1 ); minor = new ObjParam_float( N_("Minor radius"), "MINR", NULL, app_ref, true, 0.1 ); minor->set_range( 100, 0, 0.1, 4 ); major = new ObjParam_float( N_("Major radius"), "MAJR", NULL, app_ref, true, 0.4 ); major->set_range( 100, 0, 0.1, 4 ); rotation = new ObjParam_rotation( N_("Rotation"), "ROT", NULL, app_ref, true ); rotation->set( 0, 0, 0 ); sturm = new ObjParam_bool( N_("Sturm"), "STURM", NULL, app_ref, false, false ); } Torus::Torus( Torus & ref ) : Object3D_with_material( ref ) { location = new ObjParam_point( *ref.location ); scale = new ObjParam_scale( *ref.scale ); rotation = new ObjParam_rotation( *ref.rotation ); minor = new ObjParam_float( *ref.minor ); major = new ObjParam_float( *ref.major ); sturm = new ObjParam_bool( *ref.sturm ); } Torus::~Torus() { delete location; delete scale; delete rotation; delete minor; delete major; delete sturm; } //************************************** // Display //************************************** void Torus::display( glview *view, bool set_col ) { if ( hidden->value() ) return; if ( location->changed() || scale->changed() || rotation->changed() || minor->changed() || major->changed() ) list.invalidate(); Object3D::display( view ); if ( set_col ) set_color(); if ( ! list.exec() ) { // mise à zero des parametres location->unchange(); scale->unchange(); rotation->unchange(); minor->unchange(); major->unchange(); // creation de la liste si necessaire list.begin(); glPushMatrix(); // Position et direction gfloat a, b, c; location->get( a, b, c ); glTranslatef( a, b, c ); scale->get( a, b, c ); glScalef( a, b, c ); rotation->gl_rotate(); PREF_DEF int quality = pref->preview_quality->value(); const int numc = 6 + quality*4; const int numt = 20 + quality*6; double twopi = 2 * (double)M_PI; for ( int i = 0 ; i < numc ; i++ ) { glBegin( GL_QUAD_STRIP ); for ( int j = 0 ; j <= numt ; j++) { for ( int k = 1 ; k >= 0 ; k--) { double s = (i + k) % numc + 0.5; double t = j % numt; double x = cos(t*twopi/numt) * cos(s*twopi/numc); double y = sin(t*twopi/numt) * cos(s*twopi/numc); double z = sin(s*twopi/numc); glNormal3f(x, y, z); x = ( major->value() + minor->value() * cos(s*twopi/numc) ) * cos(t*twopi/numt); y = minor->value() * sin(s * twopi / numc); z = ( major->value()+minor->value() * cos(s*twopi/numc) ) * sin(t*twopi/numt); glVertex3f(x, y, z); } } glEnd(); } glPopMatrix(); list.end(); } } //*********************************************** // Edit //*********************************************** void Torus::edit_widget( GtkWidget *wid ) { PREF_DEF bool tt = pref->tooltips->value(); // Options communes Object3D::edit_widget( wid ); // Options de geometrie new_table( edit_cont, _("General settings"), 6 ); location->get_widget( table, tt, 1 ); major->get_widget( table, tt, 2 ); minor->get_widget( table, tt, 3 ); scale->get_widget( table, tt, 4 ); rotation->get_widget( table, tt, 5 ); sturm->get_widget( table, tt, 6 ); get_texture_widgets( edit_cont, tt ); gtk_widget_show_all( wid ); } //*********************************************** // Mouse drag //*********************************************** void Torus::mouse_drag( struct drag_info *drag ) { VMAN_DEF OBJLIST_DEF switch( vmanager->get_pointer_mode() ) { case TV_PMODE_SELECT: case TV_PMODE_TRANSLATE: location->mouse_drag( drag ); break; case TV_PMODE_SCALE: { scale->mouse_drag( drag ); } break; case TV_PMODE_ROTATE: { rotation->mouse_drag( drag ); break; } case TV_PMODE_CUSTOM: ((ObjParam_point*)(objlist->get_current_param()))->mouse_drag( drag ); break; default: break; } } //*********************************************** // Pref_changed //*********************************************** void Torus::pref_changed() { Object3D::pref_changed(); location->pref_changed(); scale->pref_changed(); rotation->pref_changed(); minor->pref_changed(); major->pref_changed(); sturm->pref_changed(); } //*********************************************** // Destroy editor //*********************************************** void Torus::destroy_editor() { Object3D::destroy_editor(); location->clear_widget(); scale->clear_widget(); texture->clear_widget(); rotation->clear_widget(); minor->clear_widget(); major->clear_widget(); sturm->clear_widget(); } //*********************************************** // Output to povray //*********************************************** void Torus::output_to_povray_pass1( ofstream & file ) { file << "\n\n// Torus : " << name->value(); file << "\n#declare "; get_underscore_name( file ); file << " ="; file << "\ntorus {\n\t"; file << major->value() << ", " << minor->value(); Object3D_with_material::output_to_povray_pass1( file ); file << "\t"; rotation->output_to_povray( file ); float x, y, z; scale->get( x, y, z ); file << "\n\tscale <" << x << ", " << y << ", " << z << ">"; location->get( x, y, z ); file << "\n\ttranslate <" << x << "," << y << "," << -z << "> \n\t"; if ( sturm->value() ) file << "\n\tsturm"; file << "\n}"; } void Torus::save( ofstream & file ) { file << "\nTORUS{\n"; save_basics( file ); location->save( file ); scale->save( file ); rotation->save( file ); minor->save( file ); major->save( file ); texture->save( file ); sturm->save( file ); file << "\n}"; } bool Torus::load( ifstream & file, char *ltag ) { if ( strcmp( ltag, "TORUS" ) ) return false; set_load_progress( file ); char * tag = NULL; do { tag = tvio_get_next_tag( file ); if ( tag == NULL ) break; if ( load_basics( file, tag ) ) continue; if ( location->load( file, tag ) ) continue; if ( scale->load( file, tag ) ) continue; if ( rotation->load( file, tag ) ) continue; if ( minor->load( file, tag ) ) continue; if ( major->load( file, tag ) ) continue; if ( sturm->load( file, tag ) ) continue; tvio_skip_section(file ); } while ( tag != NULL ); return true; }