//-*-c++-*- #ifndef MOUSEADDNODE_H #define MOUSEADDNODE_H #include /// class MouseAddNode:public MouseInterface { public: MouseAddNode(){} ~MouseAddNode(){} void mPressEvent(GlGraphWidget *,QMouseEvent *); void mReleaseEvent(GlGraphWidget *,QMouseEvent *); void mMoveEvent(GlGraphWidget *,QMouseEvent *); void mPaint(GlGraphWidget *); void keyPressEvent (GlGraphWidget *, QKeyEvent *){} void keyReleaseEvent(GlGraphWidget *, QKeyEvent *){} void wheelEvent(GlGraphWidget *, QWheelEvent *){} }; #endif