# Microsoft Developer Studio Project File - Name="impex" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** NICHT BEARBEITEN ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=impex - Win32 Debug !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl !MESSAGE !MESSAGE NMAKE /f "impex.mak". !MESSAGE !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: !MESSAGE !MESSAGE NMAKE /f "impex.mak" CFG="impex - Win32 Debug" !MESSAGE !MESSAGE Für die Konfiguration stehen zur Auswahl: !MESSAGE !MESSAGE "impex - Win32 Release" (basierend auf "Win32 (x86) Static Library") !MESSAGE "impex - Win32 Debug" (basierend auf "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "impex - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release6.0" # PROP Intermediate_Dir "Release6.0" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "..\..\..\jpeg-6b" /I "..\..\..\tiff-v3.5.7\libtiff" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "HasJPEG" /D "HasTIFF" /YX /FD /c # ADD BASE RSC /l 0x407 # ADD RSC /l 0x407 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"Release6.0\vigraimpex.lib" !ELSEIF "$(CFG)" == "impex - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MDd /W3 /GX /Z7 /Od /I "..\..\..\tiffinclude" /I "..\..\..\jpeginclude" /I "..\..\include" /I "..\..\..\jpeg-6b" /I "..\..\..\tiff-v3.5.7\libtiff" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "HasJPEG" /D "HasTIFF" /YX /FD /c # ADD BASE RSC /l 0x407 # ADD RSC /l 0x407 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"Debug6.0\vigraimpex.lib" !ENDIF # Begin Target # Name "impex - Win32 Release" # Name "impex - Win32 Debug" # Begin Source File SOURCE=.\bmp.cxx # End Source File # Begin Source File SOURCE=.\byteorder.cxx # End Source File # Begin Source File SOURCE=.\codecmanager.cxx # End Source File # Begin Source File SOURCE=.\gif.cxx # End Source File # Begin Source File SOURCE=.\imageinfo.cxx # End Source File # Begin Source File SOURCE=.\jpeg.cxx # End Source File # Begin Source File SOURCE=.\png.cxx !IF "$(CFG)" == "impex - Win32 Release" # SUBTRACT CPP /I "..\..\..\tiff-v3.5.7\libtiff" !ELSEIF "$(CFG)" == "impex - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\pnm.cxx # End Source File # Begin Source File SOURCE=.\sun.cxx # End Source File # Begin Source File SOURCE=.\tiff.cxx # End Source File # Begin Source File SOURCE=.\viff.cxx # End Source File # Begin Source File SOURCE=.\void_vector.cxx # End Source File # End Target # End Project