/* * ChannelView.h * * Copyright (C) 1999 Stephen F. White * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program (see the file "COPYING" for details); if * not, write to the Free Software Foundation, Inc., 675 Mass Ave, * Cambridge, MA 02139, USA. */ #ifndef _CHANNEL_VIEW_H #define _CHANNEL_VIEW_H // undefine if you do not need the blinking channelview cursor #define BLINKTIMER 1 #ifndef _RECT_H #include "Rect.h" #endif #ifndef _POINT_H #include "Point.h" #endif #ifndef _SCENE_VIEW_H #include "SceneView.h" #endif class Node; class DuneDoc; enum { NORMAL, DRAGGING, SELECTING }; #include "swttypedef.h" class Interpolator; class ChannelView : public SceneView { public: ChannelView(Scene *scene, SWND parent); virtual ~ChannelView(); virtual void OnDraw(int x, int y, int width, int height); virtual void OnUpdate(SceneView *sender, int type, Hint *hint); virtual void OnLButtonDown(int x, int y, int modifiers); virtual void OnLButtonUp(int x, int y, int modifiers); virtual void OnMouseMove(int x, int y, int modifiers); virtual void OnFastForward(); virtual void OnRewind(); virtual void OnEditDelete(); virtual void OnSize(int width, int height); // virtual void OnUpdateEditDelete(CCmdUI* pCmdUI); void DeleteLastSelection(void); #ifdef BLINKTIMER int OnBlinkTimer(); #endif int OnAutoScrollTimer(); private: void AutoScale(); void DoMouseMove(int x, int y); void CheckAutoScroll(int x, int y); void DrawRulers(SDC dc, float xMin, float xMax, float yMin, float yMax); void DrawKeys(SDC dc); void DrawSelection(SDC dc); void SetSelection(int pos); void InvalidateSelection(); bool PointNearLine(int x, int y, int x1, int y1, int x2, int y2) const; void AddKey(int chan, int key, int x); bool isDrawableChannel(int chan); void findDrawableChannels(void); private: Interpolator *_interpolator; int _selectedChannel; int _selectedKey; float _yMin, _yMax; float _xScale; float _yScale; int _state; Rect _rect; int _anchor; int _lastX; int _selMin; int _selMax; #ifdef BLINKTIMER STIMER _timer; #endif STIMER _autoScrollTimer; bool _cursorOn; bool _autoScrolling; int _autoScrollPX, _autoScrollPY; Array _multipleValuesInChannel; }; #endif