/* * FieldCommand.cpp * * Copyright (C) 1999 Stephen F. White * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program (see the file "COPYING" for details); if * not, write to the Free Software Foundation, Inc., 675 Mass Ave, * Cambridge, MA 02139, USA. */ #include #include "stdafx.h" #include "FieldCommand.h" #include "Scene.h" #include "Node.h" #include "FieldValue.h" FieldCommand::FieldCommand(Node *node, int field, FieldValue *newValue) { _node = node; _field = field; if (newValue) { _newValue = newValue; _newValue->ref(); node->getScene()->setField(node, field, newValue); } else { _newValue = node->getField(field); _newValue->ref(); } _oldValue = node->getField(field); _oldValue->ref(); } FieldCommand::~FieldCommand() { _newValue->unref(); _oldValue->unref(); } void FieldCommand::execute() { _oldValue->unref(); _oldValue = _node->getField(_field); _oldValue->ref(); _node->setField(_field, _newValue); _node->getScene()->OnFieldChange(_node, _field); } #include "NodeNurbsSurface.h" #include "MFVec3f.h" void FieldCommand::undo() { _newValue->unref(); _newValue = _node->getField(_field); _newValue->ref(); _node->setField(_field, _oldValue); _node->getScene()->OnFieldChange(_node, _field); }