/* * NodeNormal.cpp * * Copyright (C) 1999 Stephen F. White * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program (see the file "COPYING" for details); if * not, write to the Free Software Foundation, Inc., 675 Mass Ave, * Cambridge, MA 02139, USA. */ #include #include "stdafx.h" #include "NodeNormal.h" #include "Proto.h" #include "FieldValue.h" #include "MFVec3f.h" #include "NodeIndexedFaceSet.h" ProtoNormal::ProtoNormal(Scene *scene) : Proto(scene, "Normal") { vector.set( addExposedField(MFVEC3F, "vector", new MFVec3f())); } Node * ProtoNormal::create(Scene *scene) { return new NodeNormal(scene, this); } NodeNormal::NodeNormal(Scene *scene, Proto *def) : Node(scene, def) { } void NodeNormal::setField(int index, FieldValue *value) { if (hasParent()) getParent()->update(); Node::setField(index, value); } void NodeNormal::setNormalFromIndexedFaceSet() { Node* parent = ((Node *)this)->getParent(); if (parent->getType() == NODE_INDEXED_FACE_SET) { NodeIndexedFaceSet *faceSet = (NodeIndexedFaceSet*) parent; MFVec3f *v = faceSet->getSmoothNormals(); if (v != NULL) vector(v); MFInt32 *ni = faceSet->getSmoothNormalIndex(); if (ni != NULL) faceSet->normalIndex(ni); faceSet->normalPerVertex(new SFBool(true)); } else if (parent->getType() == NODE_ELEVATION_GRID) { vector(new MFVec3f()); } }