/* * NodeNurbsGroup.h * * Copyright (C) 1999 Stephen F. White, 2003 J. "MUFTI" Scheurich * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program (see the file "COPYING" for details); if * not, write to the Free Software Foundation, Inc., 675 Mass Ave, * Cambridge, MA 02139, USA. */ #ifndef _NODE_NURBSGROUP_H #define _NODE_NURBSGROUP_H #ifndef _NODE_H #include "Node.h" #endif #ifndef _PROTO_MACROS_H #include "ProtoMacros.h" #endif #ifndef _PROTO_H #include "Proto.h" #endif #include "NodeGroup.h" #include "SFMFTypes.h" class ProtoNurbsGroup : public ProtoGroup { public: ProtoNurbsGroup(Scene *scene); virtual Node *create(Scene *scene); FieldIndex tessellationScale; }; class NodeNurbsGroup : public NodeGroup { public: NodeNurbsGroup(Scene *scene, Proto *proto); virtual int getType() const { return NODE_NURBS_GROUP; } virtual int getNodeClass() const { return CHILD_NODE | PARAMETRIC_GEOMETRY_NODE; } virtual Node *copy() const { return new NodeNurbsGroup(*this); } bool writeEXTERNPROTO(int f); int write(int filedes, int indent); void setHandle(Node* caller, float newWeight, const Vec3f &newV, const Vec3f &oldV); void backupFieldsAppend(Node* caller, int field); fieldMacros(SFFloat, tessellationScale, ProtoNurbsGroup) }; #endif // _NODE_NURBSGROUP_H