/* * NodeScalarInterpolator.cpp * * Copyright (C) 1999 Stephen F. White * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program (see the file "COPYING" for details); if * not, write to the Free Software Foundation, Inc., 675 Mass Ave, * Cambridge, MA 02139, USA. */ #include #include "stdafx.h" #include "NodeScalarInterpolator.h" #include "Proto.h" #include "FieldValue.h" #include "MFFloat.h" #include "SFFloat.h" ProtoScalarInterpolator::ProtoScalarInterpolator(Scene *scene) : ProtoInterpolator(scene, "ScalarInterpolator", SFFLOAT, MFFLOAT, new MFFloat()) { } Node * ProtoScalarInterpolator::create(Scene *scene) { return new NodeScalarInterpolator(scene, this); } NodeScalarInterpolator::NodeScalarInterpolator(Scene *scene, Proto *def) : Interpolator(scene, def) { } FieldValue * NodeScalarInterpolator::createKey(float *value) const { FieldValue *r = new SFFloat(value[0]); delete value; return r; } FieldValue * NodeScalarInterpolator::createKeys(float *value, int numKeys) const { return new MFFloat(value, numKeys); }