/* * RenderState.h * * Copyright (C) 2000 Stephen F. White * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program (see the file "COPYING" for details); if * not, write to the Free Software Foundation, Inc., 675 Mass Ave, * Cambridge, MA 02139, USA. */ #ifndef _MATRIX_H #include "Matrix.h" #endif class RenderState { public: RenderState(); void startDrawHandles(); void drawHandle(const Vec3f &point); void endDrawHandles(); private: Vec3f project(const Vec3f &point); private: Matrix _modelviewMatrix; Matrix _projectionMatrix; float _viewport[4]; };