/* * StatusBar.cpp * * Copyright (C) 1999 Stephen F. White * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program (see the file "COPYING" for details); if * not, write to the Free Software Foundation, Inc., 675 Mass Ave, * Cambridge, MA 02139, USA. */ #include "stdafx.h" #include "StatusBar.h" #include "swt.h" StatusBar::StatusBar(Scene *scene, SWND wnd) : SceneView(scene, wnd) { int width, height; _bar = swCreateStatusBar(wnd); swGetSize(swStatusBarGetWindow(_bar), &width, &height); swSetSize(wnd, width, height); } StatusBar::~StatusBar() { swDestroyStatusBar(_bar); } void StatusBar::SetText(const char *text) { swStatusBarSetText(_bar, text); } void StatusBar::OnSize(int width, int height) { swSetSize(swStatusBarGetWindow(_bar), width, height); }