/* * ToolbarWindow.h * * Copyright (C) 1999 Stephen F. White * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program (see the file "COPYING" for details); if * not, write to the Free Software Foundation, Inc., 675 Mass Ave, * Cambridge, MA 02139, USA. */ #ifndef _TOOLBAR_WINDOW_H #define _TOOLBAR_WINDOW_H #ifndef _SCENE_VIEW_H #include "SceneView.h" #endif #ifndef _ARRAY_H #include "Array.h" #endif #ifndef _MAIN_WINDOW_H #include "MainWindow.h" #endif #include "swttypedef.h" class ToolbarWindow : public SceneView { public: ToolbarWindow(Scene *scene, SWND wnd, MainWindow *mainWindow); virtual ~ToolbarWindow(); virtual void OnSize(int width, int height); virtual void OnCommand(int id); virtual void OnHighlight(int id); STOOLBAR LoadToolbar(int id, int count, const int *buttonInfo); void ShowToolbar(STOOLBAR toolbar, bool show); const char *OnTooltipCB(int id); protected: void Layout(); private: MainWindow *_mainWindow; Array _toolbars; Array _bitmaps; }; #endif // _TOOLBAR_WINDOW_H