#ifndef BISON_Y_TAB_H # define BISON_Y_TAB_H #ifndef YYSTYPE typedef union { int int32; int id; Node *node; NodeList *nodeList; Element *element; FieldValue *value; float sffloat; StringArray *stringArray; IntArray *intArray; DoubleArray *doubleArray; } yystype; # define YYSTYPE yystype # define YYSTYPE_IS_TRIVIAL 1 #endif # define BRACKET_ON 257 # define BRACKET_OFF 258 # define WING_BRACKET_ON 259 # define WING_BRACKET_OFF 260 # define VRML1 261 # define ID 262 # define STRING 263 # define INT 264 # define FLOAT 265 # define SCRIPT 266 # define DEF 267 # define EXTERNPROTO 268 # define FALSE_TOK 269 # define IS 270 # define NULL_TOK 271 # define PROTO 272 # define ROUTE 273 # define TO 274 # define TRUE_TOK 275 # define USE 276 # define EVENT_IN 277 # define EVENT_OUT 278 # define EXPOSED_FIELD 279 # define FIELD 280 extern YYSTYPE yylval; #endif /* not BISON_Y_TAB_H */