%% %% e3d_util.erl -- %% %% Utility functions. %% %% Copyright (c) 2002 Bjorn Gustavsson %% %% See the file "license.terms" for information on usage and redistribution %% of this file, and for a DISCLAIMER OF ALL WARRANTIES. %% %% $Id: e3d_util.erl,v 1.2 2006/08/02 20:25:02 antoneos Exp $ %% -module(e3d_util). -export([make_uniq/2, indexed_to_raw/2, raw_to_indexed/1]). -import(lists, [reverse/1,sort/1,sublist/2,sublist/3,all/2]). make_uniq([Name|_]=Ns0, Max) when is_atom(Name) -> Ns1 = [atom_to_list(N) || N <- Ns0], Ns = make_uniq(Ns1, Max), [{list_to_atom(Orig),list_to_atom(New)} || {Orig,New} <- Ns]; make_uniq(Ns, Max) -> make_uniq_0(Ns, Max). make_uniq_0(L0, Max) -> L1 = [{sublist(Name, Max),Name} || Name <- L0], L = make_uniq_1(L1, Max), [{From,To} || {To,From} <- L]. make_uniq_1(L, Max) -> R = sofs:relation(L), F0 = sofs:relation_to_family(R), F = sofs:to_external(F0), make_uniq_2(F, Max, [], done). make_uniq_2([{Short,[Orig]}|T], Max, Acc, Status) -> make_uniq_2(T, Max, [{Short,Orig}|Acc], Status); make_uniq_2([{Short,Os0}|T], Max, Acc0, _) -> Os = [{Short,Orig} || Orig <- Os0], Acc = remove_chars(Os, Max, []) ++ Acc0, make_uniq_2(T, Max, Acc, not_done); make_uniq_2([], _, Acc, done) -> Acc; make_uniq_2([], Max, Acc, not_done) -> L0 = [{sublist(Key, Max),Key} || {Key,_} <- Acc], L1 = make_uniq_1(L0, Max), L2 = sofs:relation(L1), L = sofs:relative_product(L2, sofs:relation(Acc)), sofs:to_external(L). remove_chars([{Orig,Orig}=Pair|T], Max, Acc) when length(Orig) < Max -> remove_chars(T, Max, [Pair|Acc]); remove_chars([{Key,Orig}|T], Max, Acc) when length(Key) >= Max -> New = {sublist(Key, Max-1)++sublist(Orig, Max+1, 999999),Orig}, remove_chars(T, Max, [New|Acc]); remove_chars([{Key,Orig}|T], Max, Acc) -> C = trunc($a+random:uniform(26)), remove_chars(T, Max, [{[C|Key],Orig}|Acc]); remove_chars([], Max, Acc) -> L0 = [{sublist(Key, Max),Key} || {Key,_} <- Acc], L1 = make_uniq_1(L0, Max), L2 = sofs:relation(L1), L = sofs:relative_product(L2, sofs:relation(Acc)), sofs:to_external(L). % % Functions for meshes stored in indexed format (verts/faces lists) % indexed_to_raw(Verts, Faces) -> % replace indices with values Make_Raw_Face = fun(Face) -> [lists:nth(Index+1, Verts) || Index <- Face] end, lists:map(Make_Raw_Face, Faces). raw_to_indexed(RawTriangles) -> % replace values with indices VertsWithDups = lists:append(RawTriangles), Verts = remove_dups(VertsWithDups), IndexedVerts = dict:from_list(add_indices(Verts)), Get_Index = fun(Vertex) -> dict:fetch(Vertex, IndexedVerts) end, Process_Face = fun(Face) -> lists:map(Get_Index, Face) end, Faces = lists:map(Process_Face, RawTriangles), % re-indexes the Faces list {Verts, Faces}. remove_dups(List) -> % remove duplicates (uses Zero tolerance) lists:usort(List). add_indices(List) -> ListLen = length(List), Indices = lists:seq(0, ListLen-1), IndexedList = lists:zip(List, Indices), IndexedList.